[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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04-22-2016, 05:48 AM
04-22-2016, 10:48 AM
04-22-2016, 01:46 PM
04-22-2016, 03:57 PM
(04-22-2016, 01:46 PM)meandu2 Wrote: oh man thank you i guess time to upgrade lol NP, if you may, install this to ease the transition: http://www.classicshell.net/ Cheers.
Ishiiruka.640(0e57522).x64
New Super Mario Bros the same error... 04-23-2016, 03:56 PM
Star Fox 64 is very dark for some reason. Could you implement a gamma slider perhaps?
04-24-2016, 07:56 PM
(04-23-2016, 03:56 PM)shangry Wrote: Star Fox 64 is very dark for some reason. Could you implement a gamma slider perhaps? It's dark for the same reason Super Mario 64 and Mario Kart 64 are dark. They have a dark layer not present in the original N64 versions. Someone made an Action Replay code to disable the dark layer in Super Mario 64 (check OP the texture pack thread: https://forums.dolphin-emu.org/Thread-su...2016-04-12). So someone would have to make another AR code for Star Fox 64. Or use 3Dmigoto to disable that pixel shader, but that's a more complex task.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH" RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7 OS: Windows 7 Ultimate x64 04-25-2016, 02:15 AM
IS Rim lighting not working for anyone else on Zelda Collectors Edition? Cause I can't seem to get it t work on Ocarina of time. But It works fine when I try it on Wind Waker and Twilight Princess
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