@ramoncosta: did the same problem with the savestate happends in master?
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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10-16-2015, 07:48 AM
10-16-2015, 08:15 AM
@ramoncosta: sorry but is the same question, did the same happends using master?
10-16-2015, 08:29 AM
10-16-2015, 11:39 AM
@Tino I just wanted to confirm the map is now fixed and working in dx9, dx11, and opengl in ver444 64bit. Thank you so very much for all of your amazing work. I really appreciate it.
10-16-2015, 01:06 PM
updated the latest folder with a new version, merge latets master changes, fixed some issues on ishiirukafx, and limit the size of the textures when using texture scaling to avoid slowdowns.
Enjoy 10-19-2015, 06:20 AM
(This post was last modified: 10-19-2015, 06:32 AM by Depressed Osaka.)
Hello, i'm using the last versión of Ishiiruka and getting the following errors
These are the dumps: Code: uniform float4 color[2] : register(c0); And Code: uniform float4 color[2] : register(c0); I'm using a HD7770 1GB as GPU 10-19-2015, 09:53 AM
(This post was last modified: 10-19-2015, 09:54 AM by CowlScatman.)
Id like to thank you tino for this awesome version of dolphin. I found a picture online where someone had made a shader for windwaker that made it absolutely rediculous but the asshole never shared his work for anything. So i replicated it using ishiiruka
10-19-2015, 09:55 AM
(This post was last modified: 10-19-2015, 09:55 AM by CowlScatman.)
also the fps in that was only for a split second cause of taking multiple screenshots lol it actually runs perfectly
10-19-2015, 10:15 AM
Post a thumbnail and a link to the pictures. Nobody likes looking at Ishiiruka screenshots, let alone screenshots that take up the entire browser window.
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