From the "Auto-toggle XFB when FMV plays and ends" thread:
Maybe Tino could port PR #2051 to D3D and implement it in Ishiiruka
(07-05-2015, 05:26 PM)Link_to_the_past Wrote:(07-05-2015, 05:07 PM)Jhonn Wrote: If I remember correctly, we have a PR implementing hybrid XFB, that's supposed to do that...
True, unfortunately no one is willing to port it to D3D and finish it. It is OpenGL only for now.
Maybe Tino could port PR #2051 to D3D and implement it in Ishiiruka