Actually what do you count as forced filters. I just turned off Aniso and it's definitely still there. The foreground pixelation on land is there and also the offset pipe remains @ 4K.
Okay config: D3D11 4K. Vsync and fullscreen. 4xAnti-aliasing. What do I set for Aniso? Is MSAA okay or not?
I have per-pixel lighting on.
Ignore format changes. Store EFB to Tex. only.
Texture cache in middle safe zone. Async. Fast Depth.
Okay config: D3D11 4K. Vsync and fullscreen. 4xAnti-aliasing. What do I set for Aniso? Is MSAA okay or not?
I have per-pixel lighting on.
Ignore format changes. Store EFB to Tex. only.
Texture cache in middle safe zone. Async. Fast Depth.