Tino im having this problem (with the HUD) with SSAO in Mario Kart Wii, is there a way to fix it? and the ishiiruka version is the best version for me!! keep this amazing work tino
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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06-04-2015, 07:08 PM
Hello,
I have the problem, that emulation starts stuttering after ~30minutes of playing Xenoblade Chronicles. When I restart Dolphin it works again for the next ~30minutes. My RAM is not fully used and CPU isn't used to capacity either. (I don't have the precise values ATM - but I'll supply them if necessary.) I'm using Ishiiruka's latest build with activated "Full Async Shader" in D3D11. The only settings I changed from standard are: IR (2x) / Store EFB copies to Texture only (disabled) / Load custom Textures (enabled). The Textures are in .dds format. Windows 7 x64 AMD FX-6300 AMD R9 270X Kingston 8GB Ishiiruka r369
@jasjeet the default values for the shaders gives a "visible" result in a lot of games but you have to tweak them for every game to get the best result.
i'm thinking in add per game settings to avoid problems. i already see the full screen issue, will try to fix. in the mean time you can select render to main, i have no issue using render to main and using the scape key to exit. @luizfersam that is a really hard issue, the game itself destroy the values in the depth buffer causing the glitches. @drdead will take a look thanks for the report 06-05-2015, 02:31 PM
Hello,
I must say this version of Dolphin is quite fantastic. However, in the latest build, I'm having trouble playing Guitar Hero Warriors of Rock and Rock Band 3. I'm getting an error about not enough space on the Nand, when there clearly is enough space. If I switch to the normal build of Dolphin this issue doesn't happen. Any ideas what to do? 06-05-2015, 02:42 PM
@drdead: Then it shouldn't play faster than it should, however the patch could trigger the other issues you are experiencing, at least in Ishiiruka. Master is fine right?
I think this game is uncompatible in Ishiiruka we should use the NTSC version or wait for a fix. 06-05-2015, 08:44 PM
@phbgjf: With the master build (latest revision) I have the problem of audio crackles when looking/walking around (occurs in every area).
I tested OpenGL and D3D - IR set to 2x and Load Custom Textures - nothing else modified. 06-05-2015, 10:05 PM
Yes, the audio crackle is a known issue (link) but probably unrelated to the issues you are having in Ishiiruka.
06-06-2015, 12:24 AM
(06-05-2015, 02:31 PM)tomix Wrote: Hello,someting must be beoken from the latest merge from master. will merge the lastest changes to see in that fixes the issue |
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