Mmmm, once again that pair of textures from Zelda Ocarina of Time aren't loading. Is it related to what you said here, Tino?:
But my textures are PNG files. I even tried creating a simple PNG file the same size of the original, with just some drawings in a white background. It didn't load.
Anyway, they are just 2 textures in the title screen. I think the rest load fine.
(05-28-2015, 12:11 AM)Tino Wrote: @Knots : sorry but i need to remove he hack to support dds files with wrong headers because it was causing some valid files to miss their mipmaps. the only solution will be fix the files saving them with a valid dds converter.
But my textures are PNG files. I even tried creating a simple PNG file the same size of the original, with just some drawings in a white background. It didn't load.
Anyway, they are just 2 textures in the title screen. I think the rest load fine.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64