Hey, Tino, next time you get free time (I know you're busy) would you mind porting over the D3D custom shaders + the SSAO support? I was skeptical to the features after first hearing about it, but apparently users seem to like it a lot and it adds something. I know you're busy and the review process can be quite a pain in the ass, but, I think those two features are definite winners.
I hope to see more from the ishiiruka fork as well in the future.
I hope to see more from the ishiiruka fork as well in the future.