@misterdean the important settings for performace are explained on the main post. the rest of the settings works the same as master.
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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can someone please explain to me how to add ssao? Tino link is down
05-18-2015, 12:13 PM
just start the game in the Graphics config under the enhancements tab select the SSAO post processing shader
05-18-2015, 01:03 PM
05-18-2015, 01:25 PM
05-19-2015, 06:49 AM
(This post was last modified: 05-19-2015, 06:51 AM by Nameless Mofo.)
Tino, does latest (360) version of Ishiiruka include 4.0-6204 from official dolphin-master tree? That revision has some lighting fixes for Resident Evil 0 (and maybe other RE titles as well) and I'm curious to try Ishiiruka branch and compare/contrast to the official dolphin branch. Thanks in advance.
EDIT: btw is there anything in the old dx9-final that's NOT in Ishiiruka? 05-19-2015, 07:30 AM
Ishiruka is is based on dx9final . A lot of features has been added since then, but none has been removed if i remember well. Ligthing fixes must be up to day with master
Can someone confirm the error I have. On several places in the game I get "FIFO is overflowed by GatherPipe! CPU thread is too fast!" I attached save and good place to test is Chapter 2 just before the tiger. I don't get this on old Ishiiruka 221 and on master 6266, but I have on Ishiiruka 357, 343, 296 and 289. I use dx11 and tried to disable Store EFB copies to Textures Only, but it doesn't have effect.
05-20-2015, 02:47 AM
(This post was last modified: 05-20-2015, 03:47 AM by LatencyZero.)
I can't get my shutter glasses to work... When I turn on the 3D in game, it does nothing but cause a couple of sprite errors and stay in 2D mode.
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