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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-05-2014, 03:36 AM
#861
DJBarry004 Offline
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Does that also happen on latest dev build (master branch)?
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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10-05-2014, 04:14 AM
#862
Tino Offline
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updated the latest folder with a new version. latest core changes merged in to allow better testing of issues caused by ishiiruka changes vs master.
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10-05-2014, 04:45 AM
#863
jkpwed Offline
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I am no longer getting this error thanks!
ASRock Fatal1ty Z97 Killer (ATX)| Intel i5-4690k @ 3.50GHz | G.Skill Ripjaws X Series 2x4GB DDR3 1600MHz | ASUS Radeon R9 270X DirectCU II TOP 2GB | Windows 7 Ultimate x64- SP1 / Windows 10 Pro x64

ASRock Z97 Anniversary (ATX)| Intel Pentium G3258 @ 3.20GHz | Corsair Vengeancez 2x4GB DDR3 1600MHz | Evga GeForce GTX 750 2GB SC | Windows 7 Ultimate x64- SP1
[Image: bw36qt.png]
[Image: g358yk.png]

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10-05-2014, 05:01 AM
#864
achaw Offline
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Hi, thanks for this is amazing!
Btw, the menu bar is not hidden when you choose render to main window and full screen...is any way un fix it?
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
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10-05-2014, 05:04 AM
#865
Gundark Offline
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(10-05-2014, 03:36 AM)DJBarry004 Wrote: Does that also happen on latest dev build (master branch)?

JD 2014 need wiispeak branch to work, which is not implemented in master.
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10-05-2014, 07:39 AM (This post was last modified: 10-05-2014, 07:48 AM by StripTheSoul.)
#866
StripTheSoul Offline
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Nice, I just realized I could now get even more speed by lowering my internal resolution, so I guess the CPU part is now so fast that the GPU is becoming the bottleneck ^^

BTW, Tino, have you checked out that sound bug? ( https://forums.dolphin-emu.org/Thread-unofficial-testing-needed-ishiiruka-dolphin?pid=340893#pid340893 )

One bigger issue I'm having with your build (at least I haven't had that issue with the master build, yet) is some hangs/crashes. Sometimes I get those in-game and sometimes I get them when pressing ESC while being in fullscreen (I don't know if the same happens in window mode since I always play fullscreen, but I guess it doesn't). There's only a black screen, and while I can press the windows key and see the taskbar, there seems to be nothing I can do to close Dolphin. Using the Taskmanager doesn't work because it pops up behind the black screen. The only thing I can do then is restart Windows (ironically, the start menu does pops up above the black screen).
Now, I don't know if it's always the same issue that causes these hangs/crashes because I had panic handlers off before, but now with them enabled I got these error messages:

[Image: hlgepxw8.jpg]
then this:
[Image: 5wqcwceq.jpg]
Then one that just says "Device lost".

I've had the issue twice starting a 'level' in Wii Sports Resort.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-05-2014, 08:16 AM (This post was last modified: 10-05-2014, 08:22 AM by Tino.)
#867
Tino Offline
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Stripthesoul: while I fix the full screen issue is better if you use borderless fullscreen to avoid those problems.
can you give more info in the steps you take to duplicate the issue?
EDIT: I forguet to say that i'm aware of the sound issue and i can reproduce it now, will try to fix it soon.
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10-05-2014, 08:33 AM
#868
StripTheSoul Offline
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Do you have Wii Sports Resort? It seems to get this issue quite often (I've also had a hang with Donkey Kong Country Returns but that might have been because of me using VBeam Speed Hack). My settings are nothing special. I did have Full Async Shader Compilation enabled; I don't know if it also happens without; will test that tomorrow.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-05-2014, 09:32 AM
#869
beatlep Offline
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NOOOOO!!!
In the last version time stretching don't work in Donkey Kong Country Returns Sad
In all the others games it works .
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10-05-2014, 10:05 AM
#870
Tino Offline
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Beatlep: can you give more detail
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