(09-11-2014, 07:06 PM)Linear Wrote: Hi Tino !That may be off topic but i tried to use audio to avoid emulation overspeed in donkey kong contry return but it limit the game to 10 fps .
I've tested latest revision - works like a charm !) Old shader cache has to be deleted however, or it will cause some strange stuttering.
As usual - I use alternative speed control mode = FPSLimiter-set to-Audio and always active VBeam, so right now all my games runs great and fullspeed !) Even on slow PC
Thank you for all your experiments and for keeping Audio speed control alive !)))
I tried to find tutorial of something that can help me made his work but i found nothing how do made this work it never worked on any build i tried
(sorry about my bad english)


The man will die, but not his ideas 
