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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
09-14-2020, 10:04 PM
#7,951
Tino Offline
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(09-12-2020, 08:25 PM)Budtz80 Wrote: Im wondering - why is the stable version severel years old?

Are the new versions proper stable? I remember lots of craches and stuff from a few years back using versions/branches other than stable

yes stable version is only there for some games tat work better in the older versions on older systems. You should always use the latest version as it has a ton of fixes.
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10-11-2020, 12:31 AM
#7,952
Matwnne
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I have a question
is there a way to map a dualshock 4 controller with motion controls like in the original dolphin?
i'm not finding any option..
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10-25-2020, 06:09 AM
#7,953
Lucidies14
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Does Ishiiruka dump textures? I checked to dump them yet nothing is in the folder where it should dump to
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10-28-2020, 10:03 AM
#7,954
Roger Carvalho Offline
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(07-31-2020, 08:44 AM)Tino Wrote: compiled android version is still not a vailable. Just the code to compile it yourself. will try to add the files later.

I'm still waiting, I depend 100% on you, please don't forget to compile, I'm a regular user, I'm not a programmer, I'm looking forward to it ?
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12-08-2020, 05:32 AM (This post was last modified: 12-08-2020, 06:30 AM by Oldyz. Edit Reason: explanations, attachment relocation )
#7,955
Oldyz Offline
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Bug 
Greetings,

I use Ishiikura in a old core I3 machine that has an Nvidia Geforce GT 330M GPU.
the main purpose of this machine is multiplayer gaming & could
manage to play games in 4 player mode thanks to Ishiikura´s capacity to base it's internal resolution on the game window, thus i can run games like Mario kart wii in 240 by 240 resolution with full speed

with windows 7, i was able to use directX11 with no problems , & surprisingly, it was faster than directX9
but
my problems started when i updated the system to windows 10,

textures get corrupted, & can't figure out how to fix it. this texture corruptiion does not happen with direct X9, but the problem is that direct X9 is way slower for some reason

some examples of the texture corruptions:

Mario Kart has this green, multiplied textures from the beginning
   

Green trophy
   

green / shiny objects, like pipes, get these corrupted textures
   

corrupted Mario cape
   

NOTE: the latest versions have the same problem, plus the additional problem that the gecko.elf does not boot or gives errors
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01-04-2021, 01:43 AM
#7,956
vishy92 Offline
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Hey!

Are the shader UIDs posted in the op obsolete? 
Im trying to play the last story on mobile, but its incredibly stuttery
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01-04-2021, 10:20 PM
#7,957
Tino Offline
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(10-11-2020, 12:31 AM)Matwnne Wrote: I have a question
is there a way to map a dualshock 4 controller with motion controls like in the original dolphin?
i'm not finding any option..

that functionality is not merged from master
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01-04-2021, 10:21 PM
#7,958
Tino Offline
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(10-25-2020, 06:09 AM)Lucidies14 Wrote: Does Ishiiruka dump textures? I checked to dump them yet nothing is in the folder where it should dump to

yes is supported the only difference from master is that compressed textures are dumped in dds format but for the folder it should behave the same.
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01-04-2021, 10:22 PM
#7,959
Tino Offline
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(10-28-2020, 10:03 AM)Roger Carvalho Wrote: I'm still waiting, I depend 100% on you, please don't forget to compile, I'm a regular user, I'm not a programmer, I'm looking forward to it ?

I recomend thta you use master version is more stable in android.
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01-04-2021, 10:38 PM
#7,960
Tino Offline
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(12-08-2020, 05:32 AM)Oldyz Wrote: Greetings,

I use Ishiikura in a old core I3 machine that has an Nvidia Geforce GT 330M GPU.
the main purpose of this machine is multiplayer gaming & could
manage to play games in 4 player mode thanks to Ishiikura´s capacity to base it's internal resolution on the game window, thus i can run games like Mario kart wii in 240 by 240 resolution with full speed

with windows 7, i was able to use directX11 with no problems , & surprisingly, it was faster than directX9
but
my problems started when i updated the system to windows 10,

textures get corrupted, & can't figure out how to fix it. this texture corruptiion does not happen with direct X9, but the problem is that direct X9 is way slower for some reason

some examples of the texture corruptions:

Mario Kart has this green, multiplied textures from the beginning


Green trophy


green / shiny objects, like pipes, get these corrupted textures


corrupted Mario cape


NOTE: the latest versions have the same problem, plus the additional problem that the gecko.elf does not boot or gives errors
mm that's an issue that I already see on old systems it seems that de windows 10 drivers have big problems with those old gpus and I'm sorry to tell but haven't found any workarround for the issues.
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