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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-09-2020, 11:31 PM
#7,861
Hydrohs
Unregistered
 
How do I set the internal resolution in the game's INI file? The syntax doesn't appear to be the same as regular Dolphin. I tried adding

Code:
[Video_Settings]
InternalResolution = 9

For what I think would be 6x internal resolution to the user ini file but it made no difference. Tried a couple other numbers besides 9 too but same thing.

EDIT: Figured it out, uses the older EFBScale option instead.
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03-09-2020, 01:24 PM
#7,862
ilsoundwave Offline
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Posts: 11
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What is the difference between this simulator and Dolphin?
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03-10-2020, 09:00 AM (This post was last modified: 03-10-2020, 09:23 AM by legolas119.)
#7,863
legolas119 Offline
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Posts: 141
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HI

I have the latest Ishiiruka emulator version and i have a good pc:
CPU: AMD Ryzen 7 3700X
RAM: 16 GB RAM
MOTHERBOARD: Gigabyte Technology Co. Ltd. X570 I AORUS PRO WIFI
GPU: NVIDIA GeForce RTX 2060 SUPER

I currently have an issue with a lot of games: there are some horizonal line during the game... i have this issue with almost all the games, so I suppose that i have to modify some options...I have sae issue with regular Dolphin too..

What do you suggest in order to configure the emulator with its best performance? I mean which are the best settings in General and Enhacements tabs? For example, i selected Opne GL, Internal resolution = 3X, Antialiasing = 8X, Anisotropic Filter = 16X, Filtering/Culling = Native, Post Processing = Ishiiruka with Add Shader = 16bit.

Thank you
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03-10-2020, 10:55 AM
#7,864
calebthegeek Offline
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Does anyone have any good guides or information on creating material maps? Been trying to get them to work with Wario World on GameCube but they don't display properly.
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03-15-2020, 06:52 AM
#7,865
legolas119 Offline
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Posts: 141
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HI

i tried the OPEN GL but every game starts with a black screen, only sound. It works if I use Direct 3D. Is it better to use Direct 3D12? Or does Vulkan are stable?
thanks
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03-16-2020, 08:25 AM
#7,866
Tino Offline
Above and Beyond
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Posts: 2,276
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(03-10-2020, 09:00 AM)legolas119 Wrote: HI

I have the latest Ishiiruka emulator version and i have a good pc:
CPU: AMD Ryzen 7 3700X
RAM: 16 GB RAM
MOTHERBOARD: Gigabyte Technology Co. Ltd. X570 I AORUS PRO WIFI
GPU: NVIDIA GeForce RTX 2060 SUPER

I currently have an issue with a lot of games: there are some horizonal line during the game... i have this issue with almost all the games, so I suppose that i have to modify some options...I have sae issue with regular Dolphin too..

What do you suggest in order to configure the emulator with its best performance? I mean which are the best settings in General and Enhacements tabs? For example, i selected Opne GL, Internal resolution = 3X, Antialiasing = 8X, Anisotropic Filter = 16X, Filtering/Culling = Native, Post Processing = Ishiiruka with Add Shader = 16bit.

Thank you

for best performance no post processing shader is the best but with you specs sho should run every singe game full speed without problem even with heavy post  processing
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03-16-2020, 08:36 AM
#7,867
Tino Offline
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(03-10-2020, 10:55 AM)calebthegeek Wrote: Does anyone have any good guides or information on creating material maps? Been trying to get them to work with Wario World on GameCube but they don't display properly.

is not diferent from creating  pbr textures for modern games,
https://www.youtube.com/watch?v=5uozN0sTwpM
Ishiiruka only supports, normal maps / bump maps, specular maps and emissive maps. whe you have your textures ready you should use ishiiruka texture tool to compile a material files, you can get it here
https://drive.google.com/open?id=1TTwix32E8SHK1KCD6N8snEciukDpuKp4
about that specific game, not all games supports material maps, for some games shou should use the option "forced ligthing" but even then, depending on the game code is possible that it will not work.
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03-16-2020, 08:37 AM
#7,868
Tino Offline
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(03-15-2020, 06:52 AM)legolas119 Wrote: HI

i tried the OPEN GL but every game starts with a black screen, only sound. It works if I use Direct 3D. Is it better to use Direct 3D12?  Or does Vulkan are stable?
thank
the best backend is the one that works for you it depends on your hardware and configuration, can you give me more detail on your settings?
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03-17-2020, 01:14 AM
#7,869
brand Offline
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Hi guys! I'm trying to make Dolphin work on one or two pretty old laptops. These laptops seems to be powerful enogh to guarantee 60 fs @720p 2X upscaling.

What is weird is that if I try to run the games with Dolphin and DirectX 11 I get crappy performance, while if I try to run the same game with Ishiiruka version 1100, with Direct X11 I get 60 FPS.

Buuuuuuut, 8 times out of 10 I end up with a black screen after launching the game and I have to force close the emulator. This regards 1,5X and 2X because usually I have no problems at native resolutions (USUALLY).

Is this possible??
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03-17-2020, 06:38 AM
#7,870
Tino Offline
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(03-17-2020, 01:14 AM)brand Wrote: Hi guys! I'm trying to make Dolphin work on one or two pretty old laptops. These laptops seems to be powerful enogh to guarantee 60 fs @720p 2X upscaling.

What is weird is that if I try to run the games with Dolphin and DirectX 11 I get crappy performance, while if I try to run the same game with Ishiiruka version 1100, with Direct X11 I get 60 FPS.

Buuuuuuut, 8 times out of 10 I end up with a black screen after launching the game and I have to force close the emulator. This regards 1,5X and 2X because usually I have no problems at native resolutions (USUALLY).

Is this possible??

That is realy weird, dx11 is the most stable backed in my system. Can you give me more detail on your configuration?
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