So basically the game is working fine, running at 60fps and the only issue I'm having is with Sonic. I get a weird texture like thing coming off him and he's the only character/thing in the game that I've seen with this problem. I have no idea how to fix it, could you help?
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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01-07-2020, 10:34 PM
Hi Tino,
Thanks for keeping improving the amazing Ishiiruka! I've been away from Ishiiruka for a while, and I was wondering a bit about some of the new settings and features in the latest version. I have the following somewhat pedestrian computer: Ryzen 3 1200 @3.8ghz GTX 960 (4gb) 16gb RAM Which video back-end would you recommended for this computer? I've used DX12 in the past, but I don't think this is an option any longer if I want to use the new Ubershaders... Also, I read somewhere that these Upershaders are very taxing on NVIDIA cards with OpenGL, and since my card is on the weak side this might be an issue... If possible, I would also like to use a Post Processing Shader, but I'm not sure if this would even be possible if I use DX11... This all seems to leave me with Vulkan, but unfortunately all I got when I tried this back-end and Xenoblade was a white screen... So any advice would be welcome! Cheers, Oi 01-18-2020, 08:12 AM
I'm trying to play Tatsunoko vs Capcom.
My system CPU: Intel Core i5 (3rd Gen) 3470 / 3.2 GHz RAM: 8 gig GPU: MSI GT 1030 DDR5 2gb SSD drive what settings should I be using? thsnk you in advance
I found another game (on build 1085) with the ugly grid rendering bug/issue,Sonic Riders looks terrible with the grid pixels ruining the up-scaling compred to a master Dolphin build.
To remind of the other game,Twilight Princess also has the issue. It looks like a 16-bit dithering effect,but I want no such effect in upscaling. Not to be confused with the actual dithering checkbox which is unchecked. Using 8x internal resolution on my RTX 2060 Super turns it into an even worse view of a checkerboard pattern.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕ 01-27-2020, 12:44 PM
(01-03-2020, 11:13 AM)UnknownKakarot Wrote: So basically the game is working fine, running at 60fps and the only issue I'm having is with Sonic. I get a weird texture like thing coming off him and he's the only character/thing in the game that I've seen with this problem. I have no idea how to fix it, could you help?you should use latest version stable is outdated and has some issues 01-27-2020, 12:45 PM
01-27-2020, 12:45 PM
(01-07-2020, 10:34 PM)oioioi99 Wrote: Hi Tino,dx11 or dx12 should give you the best queality/performance 01-27-2020, 12:46 PM
(01-20-2020, 10:35 AM)retroben Wrote: I found another game (on build 1085) with the ugly grid rendering bug/issue,Sonic Riders looks terrible with the grid pixels ruining the up-scaling compred to a master Dolphin build.can you send you config file? 01-28-2020, 12:22 AM
Tino! So glad you're alive and doing well!
specs:
Windows 10 Intel i7-9900K @ 4.9Ghz 32 GB RAM Nvidia 1080ti |
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