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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-07-2019, 12:20 AM
#7,811
djneo Offline
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I thank you Smile
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11-07-2019, 07:01 PM
#7,812
retroben Offline
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I ran into a bug on build 1085 where the save states say "dummy string" when entering and then exiting full screen.

I was trying to avoid frame stuttering (Windows 10 problem) with it but had no luck because it doesn't do true full screen.
Though I found out that setting Nvidia to Vsync triple buffering,disabling the speed limit on Dolphin Ishiiruka,and using Vsync in the graphics settings solves my issue but only if I don't use cpu clock override,which kinda sucks because you would think pushing the clock higher would make it even smoother as long as you maintain 60VPS the entire time and pretty much has to be used to prevent going below 60fps on some games like NFS Underground 2.
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11-11-2019, 02:09 PM
#7,813
DragonWario Offline
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(11-06-2019, 10:40 AM)Tino Wrote: that is becase the anisotropic was not enabled in those version if you selected other filtering methods, but in the latest version any anisotropic values diferent from 1x will override the other filtering settings.
I got it, thank you for the explanation. 

As a feature request for future versions, do you think it could be possible to implement 16x Anisotropic filtering where other texture filtering settings or not overridden? (more specifically the the setting to disable texture filtering) Thank you again for all of your work on this project. 
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11-12-2019, 09:06 PM
#7,814
DragonWario Offline
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To give a better idea, here are some sample screenshots to help illustrate what I mean. The difference between these images just comes down to the sharpness of the textures/ how much detail can be seen at a distance. 1 has the maximum detail and distance, while 2 is the closest result possible on the newest version. It's most noticeable on the right side plank where the texture is almost pixelated, but turns less detailed in 2. The third image is when the texture is forcibly filtered and is much more smooth, but isn't as sharp as the other two images. 

1) Here's the older build which had the ability to have both "16x anisotropic filtering" enabled and "disabled texture filtering" enabled, or what I would consider to be ideal:  https://cdn.discordapp.com/attachments/562437957060132866/643762517193129995/Version_995_16x_anisotropic_and_disabled_texture_filtering.png

2) The newest build with 1x anisotropic and filtering set to disabled (closest result possible): https://cdn.discordapp.com/attachments/562437957060132866/643762668183879680/Version_1094_1x_anisotropic_and_disabled_texture_filtering.png

3) And finally when 16x is applied with no other settings changed (when anything over 1x overrides the texture filtering setting. disabled is checked but native filtering is forced by the higher anisotopic value): https://cdn.discordapp.com/attachments/562437957060132866/643762755886907392/Version_1094_16x_anisotropic_and_disabled_texture_filtering.png

Thank you for your continued patience with this  Smile .
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11-14-2019, 07:17 AM
#7,815
haloharry97 Offline
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The rumble seems to be broken on the Wii U adapter for Ishiiruka 1094

it works fine on normal dolphin.
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11-18-2019, 02:14 AM (This post was last modified: 11-18-2019, 02:21 AM by IcemanSR. Edit Reason: forgot textures link )
#7,816
IcemanSR Offline
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@Tino
I have attempted to use 3gb texture pack for re2 , but old version doesn't seem to be load all textures? of 3gb it shows loaded only ~850mb all background textures are not loaded.
So it results in this
https://imgur.com/a/u9yLhkl
2 image comparison.
I tried in your latest build as well, but game there doesn't even load any textures if i attempt to load it would crash with dx error. And there is also problem of sound being cutoff constantly.
So my question is, would it be possible to do changes to older build to enable all textures loading?(build 687 = latest stable before dma hack removal) (although, this old versions is really slow in loading textures, takes ~50sec to load those 850mb on ssd), their custom build and main dolphin loads all3gb in under 2seconds
or maybe integrate resident evil fixes in ur latest build?
there is github that did that.

Code:
This custom build of Dolphin is meant to be used for classic resident evil games.
The modifications ensure the best experience when playing these games with the RESHDP texture packs.

Here are the list of changes:
    - Reintegration of the DMA hack to avoid the music bug.
        More info here: https://bugs.dolphin-emu.org/issues/9840
    - Integration of a "forced fit" 4:3 screen ratio.
        The classic RE games are notorious for having an incorrect aspect ratio on Gamecube.
    - Removed auto-updater.
        Needed as updating will kill the changes made by this custom build.
    - Adding a "Portable.txt" file.
        Make that build works in portable mode. The user data are located next to the executable.
    - Various pre-configuration.

You can use the DELETE key while playing to switch the pack on and off.

The code source is available on GitHub here:
https://github.com/MoArtis/dolphin

If you have any question regarding this custom build you can contact me directly on Twitter:
https://twitter.com/MoArtis

Or leave write an issue on the RESHDP repo here:
https://github.com/MoArtis/ResidentEvilSeamlessHdProject/issues
P.S textures link
Code:
https://www.reshdp.com/re2/
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11-18-2019, 03:53 AM
#7,817
JOHN30011887 Offline
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I was wondering is there any way to get Grid view for games with this version?
I noticed main dolphin has it but cant find a way on this one Sad
GAME ICONS MADE BY ME (PC, PS1/2/3, SEGA, GAMECUBE, WII, WII-U, SWITCH)
CLICK HERE

My other Texture Packs
CLICK HERE
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11-19-2019, 10:16 AM
#7,818
Tino Offline
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uploaded anew version, DragonWario your issue should be fixed. IcemanSR audio fix for re2 is now added as an option.
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11-19-2019, 10:27 PM
#7,819
djneo Offline
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ya, I can confirm my issues still exists...
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11-19-2019, 11:35 PM
#7,820
Tino Offline
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(11-19-2019, 10:27 PM)djneo Wrote: ya, I can confirm my issues still exists...

yes your issue is a little harder working on it
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