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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
05-09-2019, 07:32 AM
#7,731
JMC47 Offline
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Who would have thought, changing the environment in which the game expects to be running in breaks the game.
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05-09-2019, 07:56 AM (This post was last modified: 05-09-2019, 07:57 AM by Helios.)
#7,732
Helios Offline
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Who would have thought, users fail to intuit that savestates break shit when we give no indication in UI that they do. (Android doesn't count)

Be nice about that. At least on the forums lol.
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05-09-2019, 09:40 PM
#7,733
JMC47 Offline
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It was just meant to be dry wit toward the fast loading breaking things, not to take things too far off topic. Loadtime emulation is important as sometimes poorly coded games will break if things aren't as they expect. Even a game like Wind Waker (japanese version only) can break if memory card timings are too far off - even on console.

If it came off as rude, I apologize, and I don't intend to take things further off topic Tongue
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05-11-2019, 05:11 AM (This post was last modified: 05-11-2019, 05:16 AM by legolas119.)
#7,734
legolas119 Offline
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(05-04-2019, 10:36 PM)Tino Wrote: Documents\Dolphin Emulator\Config
or
if you are runing in portable mode User\Config folder

thanks!  here attached my Dolphin.ini configuration

do you need anything else?

Here my 2 issues with gamecube games:
1) Mortal Kombat Deception: during the game, there are some black lines that continuously move around: https://i.postimg.cc/RFSRHsbZ/Immagine.png
2) Mortal Kombat Deadly Alliance: during the opening, the screen is black. It is only present the sound (music, voices, and so on)


thank you!
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05-13-2019, 09:45 PM
#7,735
Tino Offline
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(05-11-2019, 05:11 AM)legolas119 Wrote: thanks!  here attached my Dolphin.ini configuration

do you need anything else?

Here my 2 issues with gamecube games:
1) Mortal Kombat Deception: during the game, there are some black lines that continuously move around: https://i.postimg.cc/RFSRHsbZ/Immagine.png
2) Mortal Kombat Deadly Alliance: during the opening, the screen is black. It is only present the sound (music, voices, and so on)


thank you!
I don't see the file
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05-14-2019, 12:07 AM
#7,736
legolas119 Offline
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(05-13-2019, 09:45 PM)Tino Wrote: I don't see the file

I tried to attach it several times but it doesn't work...i will copy/paste the file directly in the post...
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05-14-2019, 06:01 AM
#7,737
legolas119 Offline
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(05-14-2019, 12:07 AM)legolas119 Wrote: I tried to attach it several times but it doesn't work...i will copy/paste the file directly in the post...

I tried to copy/past it here:


[General]

ShowLag = False

ShowFrameCount = False

ISOPaths = 2

RecursiveISOPaths = False

WirelessMac = 

ISOPath0 = D:\EMULATORI\ROM\Game Cube

NANDRootPath = 

DumpPath = 

WiiSDCardPath = C:/Users/Giovanni/Documents/Dolphin Emulator/Wii/sd.raw

ISOPath1 = D:\EMULATORI\ROM\Wii

[Interface]

ConfirmStop = True

UsePanicHandlers = True

OnScreenDisplayMessages = True

HideCursor = False

LanguageCode = en

ExtendedFPSInfo = False

ShowActiveTitle = True

UseBuiltinTitleDatabase = True

ThemeName = Clean

PauseOnFocusLost = False

DebugModeEnabled = False

MainWindowPosX = 937

MainWindowPosY = 331

MainWindowWidth = 800

MainWindowHeight = 600

ShowToolbar = True

ShowStatusbar = True

ShowLogWindow = False

ShowLogConfigWindow = False

DisableTooltips = False

[Display]

FullscreenDisplayRes = Auto

Fullscreen = True

RenderToMain = False

RenderWindowXPos = 808

RenderWindowYPos = 237

RenderWindowWidth = 640

RenderWindowHeight = 480

RenderWindowAutoSize = False

KeepWindowOnTop = False

DisableScreenSaver = True

[GameList]

ListDrives = False

ListWad = True

ListElfDol = True

ListWii = True

ListGC = True

ListJap = True

ListPal = True

ListUsa = True

ListAustralia = True

ListFrance = True

ListGermany = True

ListItaly = True

ListKorea = True

ListNetherlands = True

ListRussia = True

ListSpain = True

ListTaiwan = True

ListWorld = True

ListUnknown = True

ListSort = -1

ListSortSecondary = -1

ColumnPlatform = True

ColumnBanner = True

ColumnDescription = False

ColumnTitle = True

ColumnNotes = True

ColumnFileName = False

ColumnID = False

ColumnRegion = True

ColumnSize = True

ColumnState = True

[Core]

SkipIPL = True

TimingVariance = 40

CPUCore = 1

Fastmem = True

CPUThread = True

DSPHLE = True

SyncOnSkipIdle = True

SyncGPU = False

SyncGpuMaxDistance = 200000

SyncGpuMinDistance = -200000

SyncGpuOverclock = 1.00000000

FPRF = False

AccurateNaNs = False

EnableCheats = False

SelectedLanguage = 4

OverrideGCLang = False

DPL2Decoder = False

AudioLatency = 20

AudioStretch = False

AudioStretchMaxLatency = 80

AgpCartAPath = 

AgpCartBPath = 

SlotA = 8

SlotB = 255

SerialPort1 = 255

BBA_MAC = 

SIDevice0 = 6

AdapterRumble0 = True

SimulateKonga0 = False

SIDevice1 = 0

AdapterRumble1 = True

SimulateKonga1 = False

SIDevice2 = 0

AdapterRumble2 = True

SimulateKonga2 = False

SIDevice3 = 0

AdapterRumble3 = True

SimulateKonga3 = False

WiiSDCard = False

WiiKeyboard = False

WiimoteContinuousScanning = True

WiimoteEnableSpeaker = False

RunCompareServer = False

RunCompareClient = False

EmulationSpeed = 1.00000000

Overclock = 1.00000000

OverclockEnable = False

GFXBackend = D3D

GPUDeterminismMode = auto

PerfMapDir = 

EnableCustomRTC = False

CustomRTCValue = 0x386d4380

EnableSignatureChecks = True

MemcardAPath = C:/Users/Giovanni/Documents/Dolphin Emulator/GC/MemoryCardA.EUR.raw

MemcardBPath = C:/Users/Giovanni/Documents/Dolphin Emulator/GC/MemoryCardB.EUR.raw

FrameSkip = 0x00000000

DefaultISO = 

[Movie]

PauseMovie = False

Author = 

DumpFrames = False

DumpFramesSilent = False

ShowInputDisplay = False

ShowRTC = False

[DSP]

EnableJIT = False

DumpAudio = False

DumpAudioSilent = False

DumpUCode = False

Backend = XAudio2

Volume = 100

CaptureLog = False

WASAPIDevice = Cuffie (Dispositivo High Definition Audio)

[Input]

BackgroundInput = False

[FifoPlayer]

LoopReplay = True

[Analytics]

ID = b2bca6603574546b51427dc2de48988e
Enabled = True
PermissionAsked = True
[Network]
SSLDumpRead = False
SSLDumpWrite = False
SSLVerifyCertificates = True
SSLDumpRootCA = False
SSLDumpPeerCert = False
[BluetoothPassthrough]
Enabled = False
VID = -1
PID = -1
LinkKeys = 
[USBPassthrough]
Devices = 
[AutoUpdate]
UpdateTrack = beta
HashOverride = 
TrackForTesting = 
[NetPlay]
TraversalChoice = direct
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05-15-2019, 03:07 AM
#7,738
Tino Offline
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@legolas119: can you post your gfx config file?
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05-15-2019, 07:43 AM
#7,739
legolas119 Offline
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(05-15-2019, 03:07 AM)Tino Wrote: @legolas119: can you post your gfx config file?

sure, here below


[Enhancements]

ArbitraryMipmapDetection = True

DisableCopyFilter = True

ForceTrueColor = True

MaxAnisotropy = 4

PostProcessingShader = (off)

PostProcessingEnable = True

PostProcessingShaders = IshiirukaFX

FilteringMode = 1

TextureScalingType = 0

TextureScalingFactor = 2

UseDePosterize = True

ScalingShader = 

[Hacks]

BBoxEnable = False

EFBEmulateFormatChanges = False

EFBScaledCopy = True

EFBToTextureEnable = True

XFBToTextureEnable = True

FullAsyncShaderCompilation = True

[Settings]

FastDepthCalc = True

InternalResolution = 3

ShowFPS = True

SWDrawEnd = 100000

SWDrawStart = 0

ShaderCompilationMode = 0

WaitForShadersBeforeStarting = True

MSAA = 0x00000008

SSAA = False

BackgroundShaderCompiling = False

DisableSpecializedShaders = False

EFBScale = 6


thank you
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05-16-2019, 10:17 PM (This post was last modified: 05-17-2019, 04:36 AM by Tino.)
#7,740
Tino Offline
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@legolas119: from the images and your configurarion it seems tha ssao shader is the problem. the game should do some tricks with the depth buffer and the ssao shader does not like it. There is no real solution because you cannot mess with the game itself to fix it.
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