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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
08-17-2018, 05:45 AM
#7,521
legolas119 Offline
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(08-17-2018, 03:02 AM)JMC47 Wrote: You know there's only so many pixels in the sprite, if you want more pixels, you should make your own high res texture pack.  Filtering can only do so much.

ah thanks! But is it available a texture pack in order to improve these 2D sprites? Have I to choose one of the Shader available in the list of the emulator?Which one?
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08-17-2018, 05:46 AM
#7,522
legolas119 Offline
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(08-17-2018, 03:37 AM)JosJuice Wrote: Yes, the issue is valid as far as I know. But you don't need all three BIOSes, you just need the one that matches the region of the game.

ok! Do you know whch games need the bios? 
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08-17-2018, 05:47 AM
#7,523
legolas119 Offline
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(08-17-2018, 04:14 AM)Tino Wrote: Instead of forced filters you should try using texture scalling, you can get a little extra quality but it will never be as good as replacing the textures.

thak, do you mean i have to select a shader in the list of the available shaders?
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08-17-2018, 06:18 AM (This post was last modified: 08-17-2018, 06:19 AM by Tino.)
#7,524
Tino Offline
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(08-17-2018, 05:47 AM)legolas119 Wrote: thak, do you mean i have to select a shader in the list of the available shaders?

no, not scaling shader, thats another option to improve 2d game quality but i was talking about the texture scaling option in the first enchangement tab
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08-17-2018, 07:24 AM
#7,525
legolas119 Offline
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ah ok! I tried them: i leave Scaling Factor at minimum (I didn't notice any difference if i put it to 5X) and i tried all the filters. Unfortunately, i don't know why, all the good filters have the same issue: there are some square around the sprites of the 2 characters... i suppose it is not possible to eliminate them...?
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08-17-2018, 07:25 AM
#7,526
Tino Offline
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@legolas119: can you share a screenshot?
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08-17-2018, 07:40 AM (This post was last modified: 08-17-2018, 07:41 AM by legolas119.)
#7,527
legolas119 Offline
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(08-17-2018, 07:25 AM)Tino Wrote: @legolas119: can you share a screenshot?

sure: https://s33.postimg.cc/51u96crkf/Immagine4.png
Did you see them? It is not so asy to detect them in a screenshot...they are clearly visible while the game runs
And i noticed that with filter active, the game has some slowdonws, it isn't at 60fps, very often there are little freezes/slowdown
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08-17-2018, 07:40 AM (This post was last modified: 08-17-2018, 07:41 AM by Tino.)
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Tino Offline
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(08-17-2018, 07:24 AM)legolas119 Wrote: ah ok!  I tried them: i leave Scaling Factor at minimum (I didn't notice any difference if i put it to 5X) and i tried all the filters. Unfortunately, i don't know why, all the good filters have the same issue: there are some square around the sprites of the 2 characters... i suppose it is not possible to eliminate them...?

A shader that is set to do sprite improvement without touching high resolution content is the scalling shader called super-xbr-superes, you can also test the other scalling shader and in some cases it could improve sprite  resolution with no fltering issues. those shader are on the post proccesing tab
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08-17-2018, 08:19 AM
#7,529
legolas119 Offline
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thanks. I tired but selecting that value, nothing changed...
I tried different filters and in my opinion the best value is Dreamscape-FX (i leave Post Processing = Swap and without any additional Shaders). The final result on 2D sprites is really good i think!
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08-18-2018, 04:00 PM
#7,530
Ericthe1 Offline
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Hi. There seems to be a problem with Ishiiruka 1066. No matter what game I play, I get a constant black screen on the OpenGL video plugin. I hear the game playing, but nothing is shown. The other video plugins work fine.
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