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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-28-2018, 10:22 AM (This post was last modified: 03-28-2018, 10:31 AM by CarnivorousCashew.)
#7,301
CarnivorousCashew Offline
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[quote='Tino' pid='467348' dateline='1522118015']
How exactly do I show my version/config files? Also I'll just send you a screen shot and see if it helps somehow.
Edit: Forgot to mention that this screenshot is the Ishriiuka build apparently.


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03-28-2018, 10:30 AM
#7,302
ExtremeDude2 Offline
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That is quite an old version of dolphin.
Check out my videos (dead)
[Image: sig-22354.png]
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03-28-2018, 10:31 AM
#7,303
Tino Offline
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thats a really old version, you should doenload the latets version from the links in the first post of this thread
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03-28-2018, 10:32 AM (This post was last modified: 03-28-2018, 10:33 AM by CarnivorousCashew.)
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CarnivorousCashew Offline
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That's the odd part, I downloaded it from the links.
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03-28-2018, 10:41 AM
#7,305
CarnivorousCashew Offline
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Also these were the links I saw which one should I download?


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03-28-2018, 11:25 AM
#7,306
Tino Offline
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the first link is the last 32 bit version available, the correct one to download is 1045
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03-29-2018, 06:11 AM (This post was last modified: 03-29-2018, 06:11 AM by 60fps Hack.)
#7,307
60fps Hack Offline
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Hi there. Will Ishiiruka support Hybrid XFB to get those games with videos to show correctly when resolution scaled? Or am I just missing the option somewhere (using ver 1045)? Looked through the last 10 pages and did a search but didn't see anything on it.
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03-29-2018, 06:15 AM
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Tino Offline
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(03-29-2018, 06:11 AM)60fps Hack Wrote: Hi there. Will Ishiiruka support Hybrid XFB to get those games with videos to show correctly when resolution scaled? Or am I just missing the option somewhere (using ver 1045)? Looked through the last 10 pages and did a search but didn't see anything on it.
yes that will be supported when latets graphic changes are merged from master
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03-29-2018, 06:20 AM
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60fps Hack Offline
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(03-29-2018, 06:15 AM)Tino Wrote: yes that will be supported when latets graphic changes are merged from master

Great, thanks.
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03-29-2018, 01:14 PM
#7,310
Tino Offline
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Updated latest folder with a new version, improved texture allocation while using post processing to avoid excessive gpu memory usage. Added a new option to force dithering to reduce color banding.
Feedback is welcome
Enjoy.
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