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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-25-2018, 06:15 AM
#7,201
Sammy55 Offline
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Thank you Tino, now the emulator perfectly works fine without having any issues so far.
I salute you Smile
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02-25-2018, 11:16 AM
#7,202
zerr11 Offline
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Version : Ishiiruka.1039(9a875ffd0).x64

huh hard to believe so long... and still resident evil 3 have problem with sound , the simpsons still have black lines on the form glitches... this will by fix some day... ?
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03-04-2018, 04:29 AM
#7,203
pedrohsk1 Offline
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My dolphin ishiruka "stable" only works some games, bomberman blast works, but does not run games like donkey kong country return (it gets black screen and the game does not start), it happens with super mario galaxy too. What can it be ?

Already the version 1039 works everything OK.
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03-04-2018, 09:14 AM
#7,204
Zerowalker Offline
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How well does FastEFB work?

I am having huge fps issues with Star Fox Adventures, and Skipping EFB helps a ton, but removes some effects.
I tried FastEFB and it seemed to keep the effect i noticed was lost (was standing near some fire, and the glow was the thing that didn't work without EFB).

Anyone got any experience on this?
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03-04-2018, 11:59 PM
#7,205
Tino Offline
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@Zerowalker: the effect should work but can cause some issues, it all depends in how much acuracy you want to trade for playability.
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03-05-2018, 12:04 AM
#7,206
Tino Offline
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@zerr11 @pedrohsk1: stable version is exactly for those games that have some new problems in the latest version, for example resident evil sound problems. for the rest of the games the latets version is always better.
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03-06-2018, 01:54 AM
#7,207
zerr11 Offline
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(03-05-2018, 12:04 AM)Tino Wrote: @zerr11 @pedrohsk1: stable version is exactly for those games that have some new problems in the latest version, for example resident evil sound problems. for the rest of the games the latets version is always better.

yes, but these bugs are so long ... they could be repaired because they are bothersome.
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03-06-2018, 07:50 AM
#7,208
Theos
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Works fine on Dragon Quest x thx!
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03-06-2018, 08:09 PM (This post was last modified: 03-06-2018, 08:10 PM by mstreurman.)
#7,209
mstreurman Offline
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(03-06-2018, 01:54 AM)zerr11 Wrote: yes, but these bugs are so long ... they could be repaired because they are bothersome.

So, take a shot at it and create a fix without hacking it but by accurately emulating it. Otherwise don't say this stuff...
Check my profile for up to date specs.
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03-07-2018, 11:04 PM
#7,210
Rufus Offline
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why is it taking so long to include the pixelation fix to make Bloody Roar look right? It was supposed to be included when the new master branch was merged.
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