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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-21-2018, 10:50 PM
#7,191
Tino Offline
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(02-21-2018, 07:08 PM)djneo Wrote: Christmas time is here (again) ! Smile testing now..

EDIT:
So that fading textures are still there using DX11. The change is it works fine with the default textures now, it still fading using custom textures.

https://www.youtube.com/watch?v=AvofJHssTls

The great news for me tho is that using DX11 over OpenGL improved my performance with about 15fps plus, which is quite significant!

Now testing the tesselation..

that happends with all custom textures or with some specific ones? can you send me a sample o f a texture that suffers that issue?
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02-21-2018, 10:53 PM
#7,192
Tino Offline
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(02-21-2018, 02:05 PM)Rufus Wrote: Bloody Roar still pixelated. Is there an ini option I need to change?

still not implemented working on it Smile
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02-21-2018, 11:41 PM
#7,193
djneo Offline
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(02-21-2018, 10:50 PM)Tino Wrote: that happends with all custom textures or with some specific ones? can you send me a sample o f a texture that suffers that issue?

Good question. So definitely not with all. Because as obvious from that video, something like skates, puck or net is fading, but jerseys, boards or ice surface is still there.

Unfortunately had to back to work. I'll try to upload the skate texture from notebook and mobile phone. If it's not possible, later tonight from home..

Thanks.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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02-22-2018, 08:01 AM
#7,194
djneo Offline
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finally back home, sorry for the delay Smile

So there is a skate texture that has this "fade" bug and I uploaded also the jersey texture (in next folder) that works fine.
Both textures are in the same BC7 format using exactly the same method/tool for conversion. Really curious what causes the issue.

http://www.mediafire.com/file/yta965c532zntnk/texturestest.7z
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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02-22-2018, 09:11 AM
#7,195
pedrohsk1 Offline
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Hello friends anyone can help me ?
I have 02 problems, with the stable ishiiruka version 758 when starting the game the screen turns black and does not come out, and in version 1039 at the time of compiling the pixel shaders stays on the screen loading forever. It's complicated.
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02-22-2018, 10:25 AM
#7,196
Tino Offline
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@pedrohsk1: can yo ushare your configuration, and your pc specs?
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02-22-2018, 01:03 PM
#7,197
UnsaidPower076 Offline
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Laptop please. Intel Core i3 5005u, 8 GB RAM DDR3. Intel Graphics 5500, the emulator works very well without hybrid ubershaders using D3D12. , How can i get the latest version of the emulator??, sorry for the bad english im mexican.
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02-22-2018, 01:05 PM
#7,198
Tino Offline
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UnsaidPower076: you can download the lastes version in this one of this links:
puedes descargarlo en cualquiera de los links que siguen
https://goo.gl/31cRcc
https://goo.gl/YzHNa5
https://goo.gl/9JiSqB
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02-22-2018, 01:09 PM (This post was last modified: 02-22-2018, 01:12 PM by pedrohsk1.)
#7,199
pedrohsk1 Offline
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(02-22-2018, 10:25 AM)Tino Wrote: @pedrohsk1: can yo ushare your configuration, and your pc specs?
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02-22-2018, 01:12 PM
#7,200
pedrohsk1 Offline
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Miraculously the 1039 ishiiruka version while changing the options within the game compiles the shaders pixels without crashing, is this wonderful version

However, the ishiiruka version 758 "stable" when entering any game the screen turns black and nothing else happens, I have to close by the task manager.

Specs:

I5 3470, Intel HD graphics 3000.
8 GB DDR3 RAM
Corsair 550 CX


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