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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-16-2018, 12:05 AM
#7,181
djneo Offline
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(02-15-2018, 08:09 AM)Tino Wrote: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

So here it is..
http://www.mediafire.com/file/osldx6ieeg6u1w4/NHL_2K11_tesselation_glitch_fifo.7z

I recorded 2 fifos. With and without the tesselation ON.
Also added screenshot so you can see how it looks.

Of course let me know, if you need anything else Smile
Thanks.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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02-16-2018, 12:10 AM
#7,182
Tino Offline
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Thanks for the fifologs, no need for the 2 version i can enable or disable tesselation while the fifolog is runing to see the difference, will try to test it and what happends.
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02-16-2018, 12:15 AM (This post was last modified: 02-16-2018, 12:18 AM by djneo.)
#7,183
djneo Offline
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Thanks, it's like another Christmas time haha
Fingers crossed!

edit: also you can investigate that "textures fading to black" issues there, in these frames. Happens only with using this DirextX11. I can see that resolution does have an effect on this.
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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02-16-2018, 11:11 AM
#7,184
kevenz Offline
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I just installed Windows 10 and the D3D compiler error doesn't appear anymore... it seems it was a Windows 7 fault Smile thanks for your help.
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02-17-2018, 08:42 AM
#7,185
Fatic
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please make support dolphin triforce too
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02-17-2018, 08:52 AM
#7,186
Sammy55 Offline
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Hi Tino!
Have ya not fixed the error yet?
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02-17-2018, 11:44 PM
#7,187
mstreurman Offline
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(02-17-2018, 08:42 AM)Fatic Wrote: please make support dolphin triforce too

You can do that yourself as well, since it is an open source project. Everyone is allowed to make PR's and Forks, and if your programming is up to the Dolphin guidelines for code, it might even get merged in to master as well.
Check my profile for up to date specs.
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02-21-2018, 01:46 PM
#7,188
Tino Offline
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Updated latest folder with a new version, merged latest master core changes, fixed some issues with tessellation and mipmap loading. feedback is welcome, Enjoy.
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02-21-2018, 02:05 PM
#7,189
Rufus Offline
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Bloody Roar still pixelated. Is there an ini option I need to change?
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02-21-2018, 07:08 PM (This post was last modified: 02-21-2018, 07:54 PM by djneo.)
#7,190
djneo Offline
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Christmas time is here (again) ! Smile testing now..

EDIT:
So that fading textures are still there using DX11. The change is it works fine with the default textures now, it still fading using custom textures.

https://www.youtube.com/watch?v=AvofJHssTls

The great news for me tho is that using DX11 over OpenGL improved my performance with about 15fps plus, which is quite significant!

Now testing the tesselation..
specs:

Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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