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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
09-15-2017, 04:49 AM
#6,831
JosJuice Offline
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(09-15-2017, 04:45 AM)gustebeas Wrote: Most of the tutorials out there showcase a specific settings page for wiimotes that has a bunch of different mappings (shake, and more importantly cursor movement directions). The wiimote configuration in Ishiiruka seems to be lacking any way to remap the wiimote movement, which makes playing galaxy impossible (I was able to map A B 1 2 just fine).

In recent versions of Ishiiruka and Dolphin, the motion controls have been moved to a separate tab in the same window.
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09-15-2017, 09:09 AM
#6,832
stayfrosty426 Offline
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Looking to add SweetFX to Ishiikura, but nothing is happening. Any guides for properly doing it? I Google searched already...but no luck on figuring out why it didn't work.
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09-15-2017, 11:50 AM
#6,833
Tino Offline
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@stayfrosty426: what shaders are you trying to apply?
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09-16-2017, 04:25 AM
#6,834
stayfrosty426 Offline
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(09-15-2017, 11:50 AM)Tino Wrote: @stayfrosty426: what shaders are you trying to apply?

I first saw this video: https://www.youtube.com/watch?v=mZxDEchgRiY

Thought it looked really great - a little too bright for me at some parts. He mentioned "enhanced lighting effects" in his description, but doesn't talk about what he is using specifically. I'm new to emulation and adding any visual mods. I've done it with games like Skyrim. I'm not sure if he is just using the included effects with Ishiikura or if he is using Ishiikura at all.
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09-16-2017, 05:10 AM
#6,835
Tino Offline
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you dont need SweetFX for that ishiiruka has his own post procesing shaders included, just go to the graphic configuration windows, select one or more shaders and configure them in the way you get the best quality for you.
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09-16-2017, 05:51 AM
#6,836
stayfrosty426 Offline
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(09-16-2017, 05:10 AM)Tino Wrote: you dont need SweetFX for that ishiiruka has his own post procesing shaders included, just go to the graphic configuration windows, select one or more shaders and configure them in the way you get the best quality for you.


I'll spend some more time with that then. Side note: is there a way to save presets for specific games, so I don't have a setup for SS that ends up in Mario Galaxy?
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09-17-2017, 09:47 PM
#6,837
Tino Offline
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@stayfrosty426: when you save pp settings when the game is running they automatically get saved only for that game.
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09-17-2017, 11:35 PM
#6,838
stayfrosty426 Offline
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(09-17-2017, 09:47 PM)Tino Wrote: @stayfrosty426: when you save pp settings when the game is running they automatically get saved only for that game.

PP? Post processing? and when I change them, i alter them while the game is running and hit 'close" from the graphics window. No save option. When I did this yesterday, everything from SS settings saved and were the same in Resident Evil darkside chronicles and mario galaxy.
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09-17-2017, 11:59 PM
#6,839
Tino Offline
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@stayfrosty426: for custom graphic settings for each game yo u have to modify the game ini, and yes Post processing settings are the only that are saved for each game if you configure them while the game is running.
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09-18-2017, 03:47 AM
#6,840
stayfrosty426 Offline
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(09-17-2017, 11:59 PM)Tino Wrote: @stayfrosty426: for custom graphic settings for each game yo u have to modify the game ini, and yes Post processing settings are the only that are saved for each game if you configure them while the game is running.

where are the game ini files located? i just loaded up SS and made a couple changes, closed the menu, made a save state, closed it out, opened resident evil, and it had the same graphic changes from SS. I changed them, made a save state, quit, loaded SS, and it had the same changes from resident evil. Walk me through what I should be doing. Sorry, new to this.
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