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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-16-2017, 07:51 AM
#6,691
ps4best
Unregistered
 
I have problems with Ishiiruka new build 957 and 961

Before srart. I test and doesn't have any of this problem with ishiiruka 954 and older build and also i delete dolphin emulator folder in user and rest setting before test new bulid

1- i get FIFO is overflown by GatherPipe, CPU thread is too fast error in some games like starfox advanture and Battalion Wars after play a few minute

2-in older build for choose rom directory i double click on top and set rom directory but in new build i have to set rom directory in config/path( not a big problem . just want to report it)

3- some game banners doesn't show for example resident evil 4 disc 1 show and disc 2 don't show and other games

Again i say i have none of this problems on ishiiruka 954 and older build
I test starfox advanture and work well on ishiiruka 954 and i am now use 954
Thanks for your hard work and sorry for my bad english
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07-16-2017, 05:04 PM
#6,692
JosJuice Offline
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Posts: 8,958
Threads: 7
Joined: Oct 2014
(07-16-2017, 07:51 AM)ps4best Wrote: 2-in older build for choose rom directory i double click on top and set rom directory but in new build i have to set rom directory in config/path( not a big problem . just want to report it)

3- some game banners doesn't show for example resident evil 4 disc 1 show and disc 2 don't show and other games

Both of these bugs are from upstream Dolphin. Problem number 3 has already been fixed in master and should get fixed in Ishiiruka too the next time Tino pulls master, but we weren't aware of problem number 2, so thanks for reporting that.
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07-16-2017, 08:16 PM
#6,693
ps4best
Unregistered
 
(07-16-2017, 05:04 PM)JosJuice Wrote: Both of these bugs are from upstream Dolphin. Problem number 3 has already been fixed in master and should get fixed in Ishiiruka too the next time Tino pulls master, but we weren't aware of problem number 2, so thanks for reporting that.
Thanks for you attention  Heart
I ask my friend who use official dolphin and he say he had same problem in some build 
This bugs are not too big and new ishiiruka build work great

Im use ishiiruka 954 because is amazing
And wait for this small bugs fix in new build when come out
Thanks again
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07-20-2017, 02:08 PM
#6,694
Mr. Barcellos
Unregistered
 
Exclamation 
Hello everybody.
I have searched the internet for help on the matter but found no answer to my problem, so here I come to seek help from de Dolphin Community.
I've been running The Wind Waker + Textures Packs on Ishiiruka-Dolphin 866(e4d4e47) and I've been getting a weird bug where some particle lights go through objects and textures, also happens to the sun.
I've only noticed the bug in wooden areas, such as the Great Deku Tree and some underground levels in random islands.
I've tweaked and/or disabled almost all graphical options and no sign of a fix. Can anyone help me? I'll upload some screenshots.

Sun Through Mountain (I think it happens everywhere)
[Image: 7IgxtNF.jpg]
Sun Through Dungeon
[Image: bxz5cmT.jpg]
Fireflies make environments like this a complete mess 1.
[Image: vGA4Hqf.jpg]
Fireflies make environments like this a complete mess 2.
[Image: bDyQNZM.jpg]

My Hardware:
Operating System:

Windows 10 x64
Processor/CPU:
AMD FX6300 Black Edition 4.1GHz
Video Card/GPU:
Nvidia GTX1050 Ti
Memory/RAM:
4GB DDR3 1600Mhz Corsair
Dolphin Revision Currently Using:
Ishiiruka Dolphin 866(ed4e47)

Well, thank you all. Hope we can get somewhere =)
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07-20-2017, 08:28 PM
#6,695
ps4best
Unregistered
 
(07-20-2017, 02:08 PM)Mr. Barcellos Wrote: Hello everybody.
I have searched the internet for help on the matter but found no answer to my problem, so here I come to seek help from de Dolphin Community.
I've been running The Wind Waker + Textures Packs on Ishiiruka-Dolphin 866(e4d4e47) and I've been getting a weird bug where some particle lights go through objects and textures, also happens to the sun.
I've only noticed the bug in wooden areas, such as the Great Deku Tree and some underground levels in random islands.
I've tweaked and/or disabled almost all graphical options and no sign of a fix. Can anyone help me? I'll upload some screenshots.

Sun Through Mountain (I think it happens everywhere)
[Image: 7IgxtNF.jpg]
Sun Through Dungeon
[Image: bxz5cmT.jpg]
Fireflies make environments like this a complete mess 1.
[Image: vGA4Hqf.jpg]
Fireflies make environments like this a complete mess 2.
[Image: bDyQNZM.jpg]

My Hardware:
Operating System:

Windows 10 x64
Processor/CPU:
AMD FX6300 Black Edition 4.1GHz
Video Card/GPU:
Nvidia GTX1050 Ti
Memory/RAM:
4GB DDR3 1600Mhz Corsair
Dolphin Revision Currently Using:
Ishiiruka Dolphin 866(ed4e47)

Well, thank you all. Hope we can get somewhere =)
Hello =)
Can you please update your ishiiruka to last version
because maybe this problem coming from the ishiiruka build you use and problem has removed in new version(ishiiruka 961)

If you problem not solved im sure dev and pro users help you
But try new version because many thing get fixed in new version
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07-20-2017, 10:15 PM
#6,696
LordBarker Offline
Member
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Posts: 81
Threads: 17
Joined: Mar 2011
In SMG1, if I check 'FAST EFB Access' I get a rock solid 60fps, is there any issue with having this checked? As there doesn't seem to be so far.
Specs:

i7 2600k o/c @ 4.5ghz
20GB Corsair Vengeance 1600hz RAM
6GB GTX 1060
Windows 10 
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07-21-2017, 05:48 AM (This post was last modified: 07-21-2017, 09:41 AM by Tino.)
#6,697
Tino Offline
Above and Beyond
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Posts: 2,276
Threads: 1
Joined: Oct 2013
(07-20-2017, 10:15 PM)LordBarker Wrote: In SMG1, if I check 'FAST EFB Access' I get a rock solid 60fps, is there any issue with having this checked? As there doesn't seem to be so far.

it should cause minor issues while grabing pull stars but nothing that will prevent you from playing the game.
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07-22-2017, 12:57 AM (This post was last modified: 07-22-2017, 12:58 AM by maximumxp.)
#6,698
maximumxp Offline
Junior Member
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Posts: 8
Threads: 0
Joined: May 2009
Hello guys!
First I have to thank you because I've been using Ishiiruka for years and it brought me many good times.

I'm here because I've noticed that in the recent build (961), specifically in Paper Mario: TTYD, when I use a Pipe I can't see the "Spinning" animation that mario or your party does when entering or leaving. Instead, It's replaced by a big blue or black sprite of mario.

In the version I had before updating to this one (6XX, dont remember exactly the following numbers) it worked correctly.

Thanks for your support! Cheers!


Attached Files Thumbnail(s)
   
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07-22-2017, 01:23 AM
#6,699
Tino Offline
Above and Beyond
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Posts: 2,276
Threads: 1
Joined: Oct 2013
(07-22-2017, 12:57 AM)maximumxp Wrote: Hello guys!
First I have to thank you because I've been using Ishiiruka for years and it brought me many good times.

I'm here because I've noticed that in the recent build (961), specifically in Paper Mario: TTYD, when I use a Pipe I can't see the "Spinning" animation that mario or your party does when entering or leaving. Instead, It's replaced by a big blue or black sprite of mario.

In the version I had before updating to this one (6XX, dont remember exactly the following numbers) it worked correctly.

Thanks for your support! Cheers!
thanks for the report, can you please test some older versions to see if you find aproximatelly what version breaks the effect?
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07-22-2017, 09:53 AM
#6,700
maximumxp Offline
Junior Member
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Posts: 8
Threads: 0
Joined: May 2009
(07-22-2017, 01:23 AM)Tino Wrote: thanks for the report, can you please test some older versions to see if you find aproximatelly what version breaks the effect?

950 is working fine, so its the last version the one that has that problem.

Thanks for the support!
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