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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-15-2014, 07:20 AM
#641
StripTheSoul Offline
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Hm, still the same after disabling Cache Display Lists, Fast Depth Calculation and Load Costum Textures... other settings are pretty much standard I'd say.
Maybe another nvidia-only thing?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-15-2014, 07:21 AM
#642
Tino Offline
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actually it looks like missing geometry causes by an aritmetic error. maybe the code is ussing the sse4.2 path that is unsuportedin your cpu let me investigate a little.
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07-15-2014, 07:24 AM
#643
StripTheSoul Offline
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Ok, let me know if I can help with anything Smile
Mario's hip creeps me the f**k out...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-15-2014, 07:25 AM
#644
Tino Offline
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can you post a screen of what is shown on the bigining of the games when you cpu data is displayed?
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07-15-2014, 07:53 AM
#645
mew Offline
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Super Mario Galaxy 1 & 2 works at full speed (60fps) with 4x resolution on the latest revision Big Grin
On the previous revisions, only 55-56 fps with the same resolution.
Works well. No new issues detected.
P.S: Have you found the fix for the green laser's glitch on Super Mario Galaxy #2? Blush
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07-15-2014, 07:54 AM
#646
Tino Offline
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mew: not jet let me gain some speed and then i will go back to the shaders Smile
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07-15-2014, 08:50 AM
#647
Tino Offline
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updated the latest folder with a new version, dtk audio changes merged from master, some fixes and more speed in the vertex loaders.
feedback is welcome
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07-15-2014, 08:59 AM
#648
StripTheSoul Offline
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(07-15-2014, 07:25 AM)Tino Wrote: can you post a screen of what is shown on the bigining of the games when you cpu data is displayed?

Sorry, got lost in a game there... -_-

You mean this?

[Image: vjunf2d4.jpg]
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-15-2014, 10:07 AM
#649
Tino Offline
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that exactly let me see if i can reproduce the issue
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07-15-2014, 11:58 AM
#650
Tino Offline
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latest forlder updated with a new version, StripTheSoul issues should be fixed.
added compiled loaders for DK thanks to marcosvitali
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