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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
04-08-2017, 07:10 AM
#6,421
Tino Offline
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@DiBurkle:
1 - Is just because im lazy and forguet to update Smile
2 - You are rigth will try to post some sugestions in the main post for the settings, as for the fast efb acces is a middle point betwen full efb access emulation and efb acces disabled. efb access will still work but it will be less acurate, but you will get the same performace your get when is disabled.
@Ericthe1:
xbrz texture scalling is applyed in every texture, while display resize filters are apllyed to the final picture. xbrz texture scalling is recomended for 3d games as it improves textures, while for 2d games you what to scale up all the screen to avoid artifacts.
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04-08-2017, 11:34 AM
#6,422
Emogop Offline
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Cheking "Compute Texture Encoding" causes crash in MP3 Corruption but the other options work fine.
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04-09-2017, 06:11 AM (This post was last modified: 04-09-2017, 06:12 AM by philc.)
#6,423
philc Offline
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Hey tino i found a bug.
Using windows 1703 when actived game mode and exit emulator crash explorer and make then unstable.
Need to logout windows and relogin to fix.

Note using game mode i gain more FPS

I try it usando dx11,12 and openGL the results are same
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04-09-2017, 07:02 AM
#6,424
Tino Offline
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@philc: I'm waiting for the update will try to debug that when Is available for my pc.
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04-10-2017, 11:09 PM
#6,425
KAMiKAZOW Offline
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Sorry for the delay but the newest stable build has successfully built for Linux. The binaries are currently being synced to download mirrors and should show up at https://software.opensuse.org/package/ishiiruka-dolphin any minute now.
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04-11-2017, 06:54 AM
#6,426
MasterE Offline
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I've been running Project M. Legacy TE on Ishiiruka with an older build (890) with no issues. I tried switching to a more recent version of ishiiruka dolphin (919) and it loads brawl and then crashes. Are there any major changes between these builds that would break that? I normally open the boot.elf and will open the launcher and start PM that way but it doesn't work for me in newer builds of Ishiiruka.
MY SPECIFICATIONS:
Razer Blade (2014)
CPU 2.2-GHz Intel Core i7-4702HQ
Operating System Windows 10
Hard Drive Size 256GB SSD
Graphics Card Nvidia GeForce GTX 870M/Intel HD Graphics 4600
RAM 8GB
Video Memory 3GB
Usually using the current stable build or Ishiiruka if I need something specific.
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04-11-2017, 07:54 AM
#6,427
Tino Offline
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(04-11-2017, 06:54 AM)MasterE Wrote: I've been running Project M. Legacy TE on Ishiiruka with an older build (890) with no issues. I tried switching to a more recent version of ishiiruka dolphin (919) and it loads brawl and then crashes. Are there any major changes between these builds that would break that? I normally open the boot.elf and will open the launcher and start PM that way but it doesn't work for me in newer builds of Ishiiruka.

yes,there is a known issue with the latest master core, you should try the stable version instead and it should work correctly, if you have any problem please report back so i can fix it.
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04-11-2017, 10:07 PM
#6,428
StripTheSoul Offline
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BTW, I don't know if it was just an issue on my end but I'll tell you guys just in case you get the same problem: After I installed the Creator's Update for Win10, Dolphin/Ishiiruka would freeze when trying to boot a game... also the banners for Wii games weren't there anymore.
I checked if the paths were correct and they were (!). In the end, though, the solution was to just put up the paths again (even though nothing had changed). Anyway, maybe it'll help someone not spend an hour on this shit Wink
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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04-13-2017, 10:03 AM
#6,429
DHYCIX
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Hi there, Tino! Really loving your project! Especially since it relieved me of the burden of crackling sound (due to shader compilation?) from the Dolphin master. Smile

I got a question to making game specific configuration profiles: I guess it's not a thing, so I just copied the Dolphin.ini and GFX.ini files from Documents/Dolphin/Config to a sub folder with the name of each game the settings should correspond to. Works like a charm! With the exception of Ishiiruka always resetting the post-processing settings. So each time I "switch profiles", the Ishiiruka-FX shader suite is back to default, which kind of bums me out. Undecided

Could you (or anyone who knows) tell me, how to fix this? Am I missing a file or something? Thank you!!
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04-13-2017, 12:09 PM
#6,430
Tino Offline
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(04-13-2017, 10:03 AM)DHYCIX Wrote: Hi there, Tino! Really loving your project! Especially since it relieved me of the burden of crackling sound (due to shader compilation?) from the Dolphin master. Smile

I got a question to making game specific configuration profiles: I guess it's not a thing, so I just copied the Dolphin.ini and GFX.ini files from Documents/Dolphin/Config to a sub folder with the name of each game the settings should correspond to. Works like a charm! With the exception of Ishiiruka always resetting the post-processing settings. So each time I "switch profiles", the Ishiiruka-FX shader suite is back to default, which kind of bums me out. Undecided

Could you (or anyone who knows) tell me, how to fix this? Am I missing a file or something? Thank you!!

Ishiiruka stores the shader presets in a separate folder you can find them on {userfolder}/Load/ShaderPresets/[GAMEID]
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