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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-30-2017, 11:13 PM
#6,391
Tino Offline
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(03-30-2017, 10:48 AM)diegochiha Wrote: I got error while playing super mario galaxy 2 using dx12 render , im attaching image with the error , would be great if you can take a look at issue , thanks once again  Big Grin

yes that is a known issue of the multithreaded mode in dx12 if you disable it, that will solve that message until i found a way to fix the threaded command list.
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03-30-2017, 11:38 PM (This post was last modified: 03-30-2017, 11:54 PM by diegochiha.)
#6,392
diegochiha Offline
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(03-30-2017, 11:13 PM)Tino Wrote: yes that is a known issue of the multithreaded mode in dx12 if you disable it, that will solve that message until i found a way to fix the threaded command list.

Thanks ill try disabling that option then .

Edit: Another error popped up ,after disabling multithreaded on the dx12 plugin,see attached image.


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03-31-2017, 12:11 AM
#6,393
KAMiKAZOW Offline
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Hey, I created Linux packages. I subscribed to Ishiiruka’s Github activity, so I can trigger rebuilds as soon as new code hits the repository (I plan to automate this once I have patience to look into it).

The packages are available from https://software.opensuse.org/package/ishiiruka-dolphin-unstable
Once Tino creates a new Stable branch that incorporates the Linux compilation fixes, I’ll post them under https://software.opensuse.org/package/ishiiruka-dolphin

For simplicity (easy automation) the version number is 5.0 + abbreviated hash, not 914 or so.

For now Fedora 24, Fedora 25, openSUSE Leap, and Tumbleweed are supported. If anybody wants to see support for other Linux variants, such as Ubuntu or Arch, please send Submit Requests at https://build.opensuse.org/package/show/home:KAMiKAZOW:Emulators/ishiiruka-dolphin-unstable
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03-31-2017, 03:18 AM
#6,394
Tino Offline
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(03-30-2017, 11:38 PM)diegochiha Wrote: Thanks ill try disabling that option then .

Edit: Another error popped up ,after disabling multithreaded on the dx12 plugin,see attached image.

can you give me moredetail on what area are you playing at?
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03-31-2017, 03:19 AM
#6,395
Tino Offline
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(03-31-2017, 12:11 AM)KAMiKAZOW Wrote: Hey, I created Linux packages. I subscribed to Ishiiruka’s Github activity, so I can trigger rebuilds as soon as new code hits the repository (I plan to automate this once I have patience to look into it).

The packages are available from https://software.opensuse.org/package/ishiiruka-dolphin-unstable
Once Tino creates a new Stable branch that incorporates the Linux compilation fixes, I’ll post them under https://software.opensuse.org/package/ishiiruka-dolphin

For simplicity (easy automation) the version number is 5.0 + abbreviated hash, not 914 or so.

For now Fedora 24, Fedora 25, openSUSE Leap, and Tumbleweed are supported. If anybody wants to see support for other Linux variants, such as Ubuntu or Arch, please send Submit Requests at https://build.opensuse.org/package/show/home:KAMiKAZOW:Emulators/ishiiruka-dolphin-unstable

Thanks a lot, will try to fix the stable release soon, can i add your links to the main page?
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03-31-2017, 06:11 AM (This post was last modified: 03-31-2017, 06:11 AM by diegochiha.)
#6,396
diegochiha Offline
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(03-31-2017, 03:18 AM)Tino Wrote: can you give me moredetail on what area are you playing at?

At the beggining of the game, first playable world , the one on which you meet yoshi.
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03-31-2017, 07:40 AM
#6,397
KAMiKAZOW Offline
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(03-31-2017, 03:19 AM)Tino Wrote: Thanks a lot, will try to fix the stable release soon, can i add your links to the main page?

Of course. The software.opensuse.org links do not point to a specific repository, so in case I ever stop updating the builds, newer builds will just show up by other who create them.
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03-31-2017, 06:16 PM
#6,398
nerboruto Offline
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bug:
time stretching not save in ini. Every time you launch the emulator
it is disabled.
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04-01-2017, 03:27 AM
#6,399
Tino Offline
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(03-31-2017, 06:16 PM)nerboruto Wrote: bug:
time stretching not save in ini. Every time you launch the emulator
it is disabled.

thaks for the report will be fixed in the next version
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04-01-2017, 05:39 AM
#6,400
Rickv123 Offline
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@Tino,

I managed to bypass the issue with the command line writing my own little program. However I've discovered another issue in the texture tool regarding the dynamic mipmaps.

Whenever a mipmap gets smaller than the original texture resolution (so in this case 256x512), the tool is glitching a little.
input: (Show Spoiler)
[Image: 27e424b115.png]
ouput: (Show Spoiler)
[Image: 9306d7860d.png]


here is the error log that came with it.
texturetool.txt

Do you have an idea what's going on here?
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