Hello,
I download Ishiiruka.Stable.743(9c8d5e5) for it's supporting Direct3D9.
There is a graphical defect when run "SUPER MARIO GALAXY" by Direct3D-9
With Direct3d-11 everything is OK.
But Direct3d-11 is slow in My OLD system.
How can run "SUPER MARIO GALAXY" by Direct3D-9 without graphical defect?
This is a screenshot of "SUPER MARIO GALAXY" by Direct3D-9 on Ishiiruka.Stable.743
http://cdn.persiangig.com/preview/5QuXbbL7Ba/01-Direct3D9.png
and this is a screenshot of "SUPER MARIO GALAXY" by Direct3D-11 on Ishiiruka.Stable.743
http://cdn.persiangig.com/preview/9a3huEDPLx/02-Direct3d-11.png
I download Ishiiruka.Stable.743(9c8d5e5) for it's supporting Direct3D9.
There is a graphical defect when run "SUPER MARIO GALAXY" by Direct3D-9
With Direct3d-11 everything is OK.
But Direct3d-11 is slow in My OLD system.
How can run "SUPER MARIO GALAXY" by Direct3D-9 without graphical defect?
This is a screenshot of "SUPER MARIO GALAXY" by Direct3D-9 on Ishiiruka.Stable.743
http://cdn.persiangig.com/preview/5QuXbbL7Ba/01-Direct3D9.png
and this is a screenshot of "SUPER MARIO GALAXY" by Direct3D-11 on Ishiiruka.Stable.743
http://cdn.persiangig.com/preview/9a3huEDPLx/02-Direct3d-11.png


.
, much quicker when you only want to modify one texture quickly . There is only one small issue. It doesn't seem like it generates dynamic mipmaps if I want it to, it instead just auto generates them. ![[Image: d583d3a04f.png]]](https://puu.sh/uTl9w/d583d3a04f.png])
![[Image: 382cf059e1.png]](https://puu.sh/uTla5/382cf059e1.png)