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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-12-2017, 02:11 AM (This post was last modified: 03-12-2017, 02:11 AM by altstart.)
#6,341
altstart Offline
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Why changes from IshirukaDolphin not moved to official Dolphin ?

in ZeldaTP with Ishiiruka allways 30FPS with x2 textures size, in official Dolphin 20-28 FPS with x1 texture size Smile

This version really speed up games for 20+%
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03-12-2017, 03:48 PM
#6,342
Khronikos Offline
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Question for Tino: I found out that Nvidia Shader Cache setting in control panel was causing stuttering in ePSXe emulator. I turned it off and it fixed everything for the PS1 emu.

I just make the profile in Nvidia Inspector now. Should I leave Nvidia Shader Cache off for Dolphin since it uses its own caching system you made?
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03-12-2017, 05:45 PM (This post was last modified: 03-12-2017, 05:46 PM by Khronikos.)
#6,343
Khronikos Offline
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Also, performance in SMG2 is not very good lately. A lot of stuttering at 4K in DX11. Has not been this bad in some time.
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03-12-2017, 09:25 PM
#6,344
philc Offline
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Hey Tino.
This is good idea to implement to Ishiiruka?

https://github.com/bcrusco/Forward-Plus-Renderer
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03-13-2017, 12:36 AM
#6,345
Tino Offline
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(03-12-2017, 09:25 PM)philc Wrote: Hey Tino.
This is good idea to implement to Ishiiruka?

https://github.com/bcrusco/Forward-Plus-Renderer

the problem with that aproach is that you have to take control on how the game render objects because you need to do specific passes to pre-calculate depth and light coverage, so i f i implement taht it will work in some games but will fail in others.
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03-13-2017, 01:45 AM (This post was last modified: 03-13-2017, 05:16 AM by Tino.)
#6,346
Tino Offline
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updated latest folder with a new version, merged latest master changes. updated solution to visual studio 2017, included in the latest folder is the visual c++ redistributable until microsoft provide a public link to download it. feedback is welcome. Enjoy
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03-13-2017, 03:40 AM
#6,347
Psycho Away
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Whenever Ishiiruka opens/close
Windows System Sounds play
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03-13-2017, 04:31 AM
#6,348
yopadato
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Ok, I don't know if this has been mentioned before, but with the latest builds (I'm using build 905 right now), it seems the emulator has some issues with VC games :

- Can't load hd textures packs with Super Mario 64 anymore (It works with GC and Wii games, I tried Zelda WW and Xenoblade, but with SM64 it doesn't work). I tried Hypatia's and Admentus' packs. Also tried almost every possible graphic settings, no luck.
- AR codes and Gecko codes don't work with VC games anymore (Again, AR and Gecko codes still works with GC/Wii games)

On Ishiiruka stable build (build 743) SM64 textures packs are loaded, AR and Gecko codes work. Using the official Dolphin 5.0 stable build, everything seems fine too, so a bug was introduced later, but I don't know when.

Yesterday I tried the latest official Dolphin GIT build, SM64 textures won't load, AR and Gecko codes won't work.

Tested on two different computers (Win7 x64 and Win10 x64), same problem.

Thanks for your help Wink
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03-13-2017, 06:21 AM
#6,349
Khronikos Offline
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Performance is back to normal and great in this version. Must have been just a one off from the last one or my install or something.
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03-13-2017, 06:58 AM
#6,350
Tino Offline
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fast update to the latest folder, @yopadato problems with vc games should be fixed, Enjoy.
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