• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 613 614 615 616 617 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
01-16-2017, 11:29 AM
#6,141
oioioi99 Offline
Junior Member
**
Posts: 31
Threads: 2
Joined: Mar 2016
(01-16-2017, 08:49 AM)Tino Wrote: updated the latest folder with a new version, merge latest master changes. Added the ability to set overclocking parameters by game, small fix to  avoid the "Out of fixed descriptors" error, testing is welcome.

Wow, many thanks!!!! That's really great news! Big Grin Smile
Oi
Find
Reply
01-16-2017, 12:38 PM
#6,142
philc Offline
Member
***
Posts: 95
Threads: 2
Joined: Nov 2015
Tino i found a Solution here. On 727 if save and load state wiimote real wiimote works fine. On latest version versions when save and load state dont work anymore
Find
Reply
01-16-2017, 01:28 PM
#6,143
philc Offline
Member
***
Posts: 95
Threads: 2
Joined: Nov 2015
(01-16-2017, 08:49 AM)Tino Wrote: updated the latest folder with a new version, merge latest master changes. Added the ability to set overclocking parameters by game, small fix to  avoid the "Out of fixed descriptors" error, testing is welcome.

Dodgy
[Image: qjj1F1Q.jpg]
Find
Reply
01-17-2017, 06:05 AM
#6,144
Schlomo
Unregistered
 
(01-16-2017, 08:49 AM)Tino Wrote: updated the latest folder with a new version, merge latest master changes. Added the ability to set overclocking parameters by game, small fix to  avoid the "Out of fixed descriptors" error, testing is welcome.

Thanks for trying to fix the issue, but the error still happens with the same frequency for me in this version.
Reply
01-19-2017, 02:07 AM
#6,145
Loki_88 Offline
Junior Member
**
Posts: 20
Threads: 0
Joined: Jan 2017
Hi! one question, i'm using Xenoblade Chronicles with its HD Texture pack on last Ishiiruka version. Is there something on settings i can play with for reduce pop-in effect of textures during the gameplay?
Find
Reply
01-19-2017, 03:51 AM
#6,146
RobinNyan Offline
Junior Member
**
Posts: 10
Threads: 0
Joined: Dec 2016
(01-19-2017, 02:07 AM)Loki_88 Wrote: Hi! one question, i'm using Xenoblade Chronicles with its HD Texture pack on last Ishiiruka version. Is there something on settings i can play with for reduce pop-in effect of textures during the gameplay?

nope. since this isn't a PC game, it has no graphics options like "Level of detail distance"
however the creator of the texture pack could make the distance textures with a higher resolution.
only thing you can do is have an SSD to not limit the game and a lot of ram and vram, like 8 gb ram and at least 2 gb of vram
Find
Reply
01-19-2017, 04:12 AM
#6,147
Loki_88 Offline
Junior Member
**
Posts: 20
Threads: 0
Joined: Jan 2017
(01-19-2017, 03:51 AM)RobinNyan Wrote: nope. since this isn't a PC game, it has no graphics options like "Level of detail distance"
however the creator of the texture pack could make the distance textures with a higher resolution.
only thing you can do is have an SSD to not limit the game and a lot of ram and vram, like 8 gb ram and at least 2 gb of vram

I already have and SSD where i have Dolphin and its related things. About Ram and vram I have 16 GB of Ram and 980ti with 6GB. :/ On Graphics Configuration, what are the Tessellation options for? btw thanks for answer Wink
Find
Reply
01-19-2017, 08:22 AM
#6,148
Khronikos Offline
Senior Member
****
Posts: 253
Threads: 0
Joined: Mar 2015
(01-19-2017, 04:12 AM)Loki_88 Wrote: I already have and SSD where i have Dolphin and its related things. About Ram and vram I have 16 GB of Ram and 980ti with 6GB. :/ On Graphics Configuration, what are the Tessellation options for? btw thanks for answer Wink

Sadly, pop-in will forever be a problem with any open world Nintendo games including their new Zelda game. Too bad they will never make decent hardware again, or at least until a phone is more powerful than a PS4.
Find
Reply
01-20-2017, 12:11 AM (This post was last modified: 01-20-2017, 12:13 AM by RobinNyan.)
#6,149
RobinNyan Offline
Junior Member
**
Posts: 10
Threads: 0
Joined: Dec 2016
(01-19-2017, 04:12 AM)Loki_88 Wrote: I already have and SSD where i have Dolphin and its related things. About Ram and vram I have 16 GB of Ram and 980ti with 6GB. :/ On Graphics Configuration, what are the Tessellation options for? btw thanks for answer Wink

It's a technique that makes 3D Models better. 3D Models are based on triangles and tesselation splits the triangles in a lot of new triangles to achieve a finer, more detailled look. But in order to work correctly, it needs information on how to tesselate something from the texture and therefore you shouldn't use it unless the creator of your texture pack advertises it

also you should have the ISO file on the ssd, too, since the game loads it's objects from where the ISO file is located
Find
Reply
01-20-2017, 12:30 AM
#6,150
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,958
Threads: 7
Joined: Oct 2014
(01-20-2017, 12:11 AM)RobinNyan Wrote: also you should have the ISO file on the ssd, too, since the game loads it's objects from where the ISO file is located

Regular HDDs are fast enough to put the ISO file on. After all, the games were originally designed to run from DVD drives, and a regular HDD is faster than that.
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 613 614 615 616 617 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode