• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 594 595 596 597 598 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-29-2016, 11:15 AM
#5,951
ThisIsMyDogKyle Offline
Member
***
Posts: 66
Threads: 8
Joined: Jan 2016
(11-28-2016, 01:00 AM)ThisIsMyDogKyle Wrote: Hey Tino, first of all, great job on the emulator! second of all, I found a bug in the Vulkan branch of the emulator where the text shows up as gibberish, I found the issue in Mario Galaxy but I'm not sure if it's exclusive to that game or not. This doesn't happen in the main branch of Vulkan either. here's a screenshot. http://abload.de/img/20161127095129_18js7i.jpg

To update on this, it seems to have something to do with the HD texture pack as the problem doesn't happen when not loading it, however the text displays correctly in the other backends and on the main branch when loading it.
Find
Reply
12-01-2016, 12:59 AM
#5,952
AlexS2412 Offline
Junior Member
**
Posts: 32
Threads: 0
Joined: Dec 2015
Hey Tino, it appears Version 849 Of Ishiiruka Breaks Texture Packs! i tested with my own mod and a few others. is this just me or is it everyone? here is an example of what i mean.

http://i.imgur.com/eWU55A8.png

as you can see it only loads some textures, but when i jump back a few versions it seems to work fine.
Find
Reply
12-01-2016, 02:29 AM
#5,953
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@AlexS2412: can you give me a little more detail?
Find
Reply
12-01-2016, 04:44 AM
#5,954
AlexS2412 Offline
Junior Member
**
Posts: 32
Threads: 0
Joined: Dec 2015
(12-01-2016, 02:29 AM)Tino Wrote: @AlexS2412: can you give me a little more detail?

it seems like certain textures just dont work anymore on any build after 705 of ishiiruka. literally half of all texture packs just stopped working entirely for me since 706 and up
Find
Reply
12-01-2016, 05:43 AM
#5,955
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@AlexS2412: just to reduce the scenario for you with all backends using any version starting from 706 causes custom textures to stop working?
that is really weird because i tested them and stiill work perfectly in my system. Any information you can give me will help.
Find
Reply
12-01-2016, 07:36 AM
#5,956
AlexS2412 Offline
Junior Member
**
Posts: 32
Threads: 0
Joined: Dec 2015
(12-01-2016, 05:43 AM)Tino Wrote: @AlexS2412: just to reduce the scenario for you with all backends using any version starting from 706 causes custom textures to stop working?
that is really weird because i tested them and stiill work perfectly in my system. Any information you can give me will help.

i sent you a few dms with my discord
Find
Reply
12-01-2016, 11:21 PM (This post was last modified: 12-01-2016, 11:22 PM by Tino.)
#5,957
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@AlexS2412: found what the issue could be. in the latest version removed support for the old texture format, to improve performance and clean code a little. you should use and older version to transform the old textures to the new naming convention an it will work perfectly in the new versions.
Find
Reply
12-01-2016, 11:33 PM
#5,958
themanuel Offline
Parasitic Member of the Community
*****
Posts: 828
Threads: 63
Joined: Oct 2009
Alex: You should simply download the latest version of the WW texture pack. It was finished recently and it is now in DDS format with the new naming convention. Most of the best texture packs available have since been converted to the new format and are offered in DDS, which improves performance quite a bit.
Windows 10 Pro x64  |  i7-9700K @ 4.6-5.0GHz  |  MSI Z370 Gaming Plus  |  MSI RX 5700 8GB Factory-OC  |  16 GB DDR4-3000
Find
Reply
12-02-2016, 01:33 PM
#5,959
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
updated latest folder with a new version, small fixes and merges from master. Added Full resolution frame dumps as on master but implement it on dx11 and dx12 also.
Find
Reply
12-03-2016, 04:04 AM
#5,960
ThisIsMyDogKyle Offline
Member
***
Posts: 66
Threads: 8
Joined: Jan 2016
I solved my issue by switching out the DDS text files with the PNG versions but left the rest of the textures DDS, it's weird because all the other DDS textures are working perfectly, weirder still is the issue seems exclusive to Mario Galaxy, I tried Galaxy 2 which I'm also using DDS with in Vulkan and the text loaded fine.
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 594 595 596 597 598 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode