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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
11-04-2016, 07:30 AM (This post was last modified: 11-04-2016, 07:54 AM by lollo78.)
#5,841
lollo78 Offline
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Hi Tino, I don't know what kind of magic you have done in 830 dev release, but please do the same also in the stable version.
With 830 now I can play without any lag on "Spider Man: Web Of Shadows". On 731 and previous builds the game stuttering (like a periodic "micro-freeze").

EDIT: Mmmmm... I declare victory too soon. After Dolphin restart micro-freeze are still there.
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11-04-2016, 08:36 AM
#5,842
cmv1993 Offline
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HI Tino

I have made test with xenoblade chronicles, walking in Colonia 9

4K, 6x IR, 16X AF, Scaled EFB Copy, Skip EFB Access, ignore format changes, Store EFB copies to texture checked


All backend: opengl, directx11 and vulkan about 70-85fps, but I have the feeling that vulkan fps are more consistent

Regards
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11-05-2016, 03:52 PM
#5,843
C3S4R
Unregistered
 
I wanna know why in this version if is combined with the master doesnt have the bluetooth passthrough i dont see the option under wiimote settings in control settings.

Edit: just deleted and reextracted ishiiruka and now is working.
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11-05-2016, 07:25 PM
#5,844
valouris
Unregistered
 
I have been trying to make widescreen work properly for Metroid Prime NTSC 1.02 and I can't seem to make it work. I have tried Dolphin 5.0 which runs really bad compared Ishiiruka, so I really wanna play it on Ishiiruka, which looks amazing.

Initially I was using the Gecko hack, and the game was absolutely phenomenal, and was working perfectly. I didn't mind the UI staying in the center, it made sense to me and it looked good.

However, I started experiencing crashes at very specific parts/rooms of the game (I am not sure, but I suspect it was specific assets that caused the crash when being rendered). After some fiddling I figured it was the Gecko hack's fault. I tried using the alternative AR hack that is in the Wiki, but I can't make it work at all, the game doesn't even boot (yes, I ticked the widescreen hack option, and enabled cheats). The native widescreen hack by itself looks really bad, and doesn't render the game properly, even in areas that are within the 4:3 box.

So basically, I am stuck with playing the game at 16:9 stretched like a peasant, and while it still looks great, I am now spoiled by how awesome it looked in the beginning. One solution is to just play with the Gecko hack, and revert back when I need to pass through a room that crashes, but this is a complete pain in the ass, a)because I constantly have to save to make sure I don't lose progress and b)because of the insane backtracking in this game I am bound to pass through these crash areas constantly.

I have tried 730 stable, 822 and 830 with the same exact results.

Do you guys have any idea how/if I can make something happen? For one, how to make the AR hack actually work, instead of crashing my game on boot. Let me know what files I could upload to help fix this.
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11-05-2016, 09:15 PM
#5,845
clix Offline
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(11-05-2016, 07:25 PM)valouris Wrote: I have been trying to make widescreen work properly for Metroid Prime NTSC 1.02 and I can't seem to make it work. I have tried Dolphin 5.0 which runs really bad compared Ishiiruka, so I really wanna play it on Ishiiruka, which looks amazing.

Initially I was using the Gecko hack, and the game was absolutely phenomenal, and was working perfectly. I didn't mind the UI staying in the center, it made sense to me and it looked good.

However, I started experiencing crashes at very specific parts/rooms of the game (I am not sure, but I suspect it was specific assets that caused the crash when being rendered). After some fiddling I figured it was the Gecko hack's fault. I tried using the alternative AR hack that is in the Wiki, but I can't make it work at all, the game doesn't even boot (yes, I ticked the widescreen hack option, and enabled cheats). The native widescreen hack by itself looks really bad, and doesn't render the game properly, even in areas that are within the 4:3 box.

So basically, I am stuck with playing the game at 16:9 stretched like a peasant, and while it still looks great, I am now spoiled by how awesome it looked in the beginning. One solution is to just play with the Gecko hack, and revert back when I need to pass through a room that crashes, but this is a complete pain in the ass, a)because I constantly have to save to make sure I don't lose progress and b)because of the insane backtracking in this game I am bound to pass through these crash areas constantly.

I have tried 730 stable, 822 and 830 with the same exact results.

Do you guys have any idea how/if I can make something happen? For one, how to make the AR hack actually work, instead of crashing my game on boot. Let me know what files I could upload to help fix this.

What do you mean by "you ticked widescreen hack"? Widescreen hack needs to be unchecked when using widescreen AR or gecko codes
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11-05-2016, 09:42 PM
#5,846
valouris
Unregistered
 
(11-05-2016, 09:15 PM)clix Wrote: What do you mean by "you ticked widescreen hack"? Widescreen hack needs to be unchecked when using widescreen AR or gecko codes

For the Metroid Prime AR code (not the Gecko one), the Wiki states that the Widescreen hack needs to be on: https://wiki.dolphin-emu.org/index.php?title=Metroid_Prime_(GC)
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11-06-2016, 12:51 AM
#5,847
natepley
Unregistered
 
(11-05-2016, 07:25 PM)valouris Wrote: I have been trying to make widescreen work properly for Metroid Prime NTSC 1.02 and I can't seem to make it work. I have tried Dolphin 5.0 which runs really bad compared Ishiiruka, so I really wanna play it on Ishiiruka, which looks amazing.

Initially I was using the Gecko hack, and the game was absolutely phenomenal, and was working perfectly. I didn't mind the UI staying in the center, it made sense to me and it looked good.

However, I started experiencing crashes at very specific parts/rooms of the game (I am not sure, but I suspect it was specific assets that caused the crash when being rendered). After some fiddling I figured it was the Gecko hack's fault. I tried using the alternative AR hack that is in the Wiki, but I can't make it work at all, the game doesn't even boot (yes, I ticked the widescreen hack option, and enabled cheats). The native widescreen hack by itself looks really bad, and doesn't render the game properly, even in areas that are within the 4:3 box.

So basically, I am stuck with playing the game at 16:9 stretched like a peasant, and while it still looks great, I am now spoiled by how awesome it looked in the beginning. One solution is to just play with the Gecko hack, and revert back when I need to pass through a room that crashes, but this is a complete pain in the ass, a)because I constantly have to save to make sure I don't lose progress and b)because of the insane backtracking in this game I am bound to pass through these crash areas constantly.

I have tried 730 stable, 822 and 830 with the same exact results.

Do you guys have any idea how/if I can make something happen? For one, how to make the AR hack actually work, instead of crashing my game on boot. Let me know what files I could upload to help fix this.

I actually just finished a playthrough of the same game.  I didn't have any problems with crashes though.  I used the latest Ishiiruka, version 1.02, and the gecko code (not the AR code).  I mostly used D3D12 and sometimes OpenGL.  By the way, there is a patch that makes the HUD widescreen.  It makes the game look perfect!  Here's a link: https://twitter.com/Paraxade0/status/596733560750534656
I hope you can find a fix for your crashes!
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11-06-2016, 01:37 AM
#5,848
BFeely Offline
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Just a heads-up but could you merge in Master as the Vulkan driver now supports XFB?
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11-06-2016, 07:16 AM (This post was last modified: 11-06-2016, 07:35 AM by lollo78.)
#5,849
lollo78 Offline
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Posts: 32
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I'm trying this.
https://wiki.dolphin-emu.org/index.php?title=Megamind:_Mega_Team_Unite
full fps with DX11 but there are issue with some characters textures (they appear and disappear).
Could you try it and help to fix?
Thx
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11-07-2016, 06:14 AM
#5,850
arni007
Unregistered
 
Version 822, 817, 730 of ishiiruka crashes if launch game in fullscreen, name of error "apphangb1". Ishiiruka 278 and all oficial versions works fine. Pc specs i5-6500, radeon r9 390, 16gb ram, Windows 8.1.
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