@NeverExists: you stack first ishiirukaFX and then SSAO?
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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10-22-2016, 01:16 AM
(10-21-2016, 10:25 PM)Tino Wrote: that exatly what stable 727 version is oh rite, cool, will check it out
Desktop #1 - i5 3570K, GTX 1050 Ti 4gb LP, ssd, 10gb ram (Gaming)
Desktop #2 - i5 3470, GTX 1050 Ti 4gb LP, ssd, 10gb ram (Work 1) Desktop #3 - i5 3470S, GTX 750 Ti 2gb LP, ssd, 10gb ram (Work 2) Laptop #1 - i7 4700MQ, GTX 770M 3gb, ssd, 14gb ram (Portable Work/Gaming)
+ New strange error sometimes when I run one game to lose the "FPS" in other games, for example, once the launch mario kart and soon afterwards new super mario bros which has only 50 FPS and it should be 60 later program me remembers and all the time I'm 50 FPS super mario bros to again have 60 FPS for each I delete files from the X: \ Users \ X \ Documents \ Dolphin Emulator \ Wii
"Tmp", "sys" "shared2" And File "btdinf.bak" Then again, everything is normal 60 FPS. to avoid this error, before each starting another game to restart the program Ishiiruka-Dolphin. Resident Evil 3 Nemesis - Still Have Problem with Sound ( glitch. tino some fix ? Ishiiruka.817(9d4dbc0).x64
@Tino
OpenAL32.dll is missing from stable 727 10-22-2016, 11:57 PM
(10-22-2016, 08:41 AM)zerr11 Wrote: + New strange error sometimes when I run one game to lose the "FPS" in other games, for example, once the launch mario kart and soon afterwards new super mario bros which has only 50 FPS and it should be 60 later program me remembers and all the time I'm 50 FPS super mario bros to again have 60 FPS for each I delete files from the X: \ Users \ X \ Documents \ Dolphin Emulator \ Wiithe issue is because pal60 is disabled to reeneble it just go to configuration/wii/ and check pal 60. can you give more detail on the sound error?
OpenGL still doesn't load Sunshine with cheats enabled on stable 727. Works fine on stable 721. I would try dx11/12 but opengl runs Sunshine much better than both of them, at least on Nvidia.
10-23-2016, 05:24 AM
10-23-2016, 05:33 AM
The Resident Evil 3 audio issue is most likely this one: https://bugs.dolphin-emu.org/issues/9840
In short, a hack was removed that was making Resident Evil 2/3 work but was breaking other games.
Hi guys, I need help with this two games:
https://wiki.dolphin-emu.org/index.php?title=Batman:_The_Brave_and_the_Bold https://wiki.dolphin-emu.org/index.php?title=Epic_Mickey (same with Epic Mickey 2) I'm using an original wiimote + nunchuck (in hybrid mode with mouse to play this game) but in both cases, when the game starts the character (batman or mickey mouse) start to walk forward without any input. Like a demon possession ![]() I tried every possible configuration (for what I know) , also in game .ini but I'm unable to fixit. But I found a "manual fix". In Batman I have to unplug and re-plug the nunchuk: doing so, he stops to walk forward and I can play normally. In Epic Mickey the fix is the same, but to make it work before to unplug the nunchuck I have to open the Home menu. Then: enter in Home menu -> unplug nunckuck -> quit from menu (return to the game) -> replug nunchuck. Doing this all works fine. There's a way to convert this crazy workaround in a patch or in a game .ini settings? For all the other games (and I have a tons of it) I haven't problems with my configuration. Thx P.S.: Another little question. How can I set IR Sensitivity in game ini? 10-23-2016, 02:28 PM
yes i solved problem sonic colours grey screen select
"pal60 console"
i7 4790k, gtx 1080, 32gb ram, Windows 10 64bit
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