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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-19-2016, 10:22 PM
#5,751
Psycho Away
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This is abit hard for me to explain
If needed, I can make a YouTube video about this
If I wanna overhaul something, refreshing Load Custom Textures will have zero effect
I'm forced to close the game and restart just to see the new improved texture
It's making my progress very slow for me and I really don't want to rely on a separate build just for this kind a work
Ishiiruka makes my experience so much better, I don't wanna resort to vDolphin Builds lol
In the meantime, I'm gonna downgrade to 785 (IIRC, this problem started around 792, not entirely sure)
Here's what I got so far http://puu.sh/rOdTc/f5f6ad2501.png
Thank you, Tino~
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10-19-2016, 10:40 PM
#5,752
Tino Offline
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@Psycho: do you have cache textures enabled?
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10-19-2016, 11:16 PM
#5,753
Psycho Away
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(10-19-2016, 10:40 PM)Tino Wrote: @Psycho: do you have cache textures enabled?

No, this happens with and without prefetching 
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10-20-2016, 02:48 AM
#5,754
AlexS2412 Offline
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Hey Tino i know this sounds petty but, can you renable wiimote functionality with netplay? me and my friend really wanna play new super mario bros. wii online together Tongue
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10-20-2016, 04:20 AM
#5,755
JosJuice Offline
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Tino, is the WiiSpeakSupport setting useful anymore? If I understand it correctly, it fixes boot problems in some games, but doesn't actually provide Wii Speak support. A similar change was added to master a little while ago (https://github.com/dolphin-emu/dolphin/pull/4142), so am I correct if I guess that this change already is included in Ishiiruka?
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10-20-2016, 04:53 AM
#5,756
Tino Offline
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(10-20-2016, 04:20 AM)JosJuice Wrote: Tino, is the WiiSpeakSupport setting useful anymore? If I understand it correctly, it fixes boot problems in some games, but doesn't actually provide Wii Speak support. A similar change was added to master a little while ago (https://github.com/dolphin-emu/dolphin/pull/4142), so am I correct if I guess that this change already is included in Ishiiruka?

you are right now all the games that depends on the hack should work without it so i will remove it in my next version, thanks for reviewing that.
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10-20-2016, 10:36 AM
#5,757
lollo78 Offline
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Hi, in Ishiiruka OpenGL is broken?
On my i7 860 + GTX260 DX11 works fine, but OpenGl crash Dolphin.
I tried both with latest stable e unstable build.
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10-20-2016, 12:10 PM
#5,758
Tino Offline
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updated latest folder with a new version, just some fixes to issues reported here. Feedback is welcome.
@lollo78: can you give more detail on the error?
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10-20-2016, 03:57 PM (This post was last modified: 10-20-2016, 04:03 PM by shimazakid.)
#5,759
shimazakid Offline
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Something really odd happend yo me a few minutes back........i was playing fine with the emulator, but once i closed it, avast reported kind of a false positive on the DX11 dll, and some Direct 3d backend or something, since that happened, starting any wii game on full screen on DX11, just locks up the emulator on a permanent black sceen and hangs (i have to use the cntrl+alt+del, to force close dolphin) and i can't find any log to see what the freaking antivirus mesed with..............is there anything i can do?

PS: DX 12, open gl, and vulkan, seems to be unafected thoug, as i can start any full screen game with those api´s from start.

PS2: gamecube games are not afected by that either, as they start fine in DX11, but not Wii Games
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10-20-2016, 04:26 PM
#5,760
JosJuice Offline
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(10-20-2016, 03:57 PM)shimazakid Wrote: starting any wii game on full screen on DX11, just locks up the emulator on a permanent black sceen and hangs (i have to use the cntrl+alt+del, to force close dolphin)

This is a bug in both Dolphin and Ishiiruka. It's not related to your antivirus. A workaround is to enable Render to Main Window (at least in Dolphin, I haven't tried it in Ishiiruka).
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