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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-17-2016, 08:58 PM (This post was last modified: 10-17-2016, 08:59 PM by JosJuice.)
#5,721
JosJuice Offline
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(10-17-2016, 08:43 PM)Psycho Wrote: Correct; It is unnecessarily large and it's probably recommended to be native res http://puu.sh/rLUI2/1183161809.png

It's actually good to use resolutions that are higher than the native 96x64, so that it will look nice on HiDPI screens too. 2000x667 is a lot more than what I would recommend, but unless it affects the game list loading time or your disk space more than you think is acceptable, it should be fine. I'm guessing the problem in Ishiiruka is because it uses a lower quality downscaling algorithm.
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10-17-2016, 10:56 PM
#5,722
themanuel Offline
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(10-17-2016, 09:24 AM)Zerowalker Wrote: Asked this before, but does Ishiiruka have the possibility to overclock per game?
Would be very useful, as having Always overclocked is a bit of a pain, as i myself forget that i have it on, and hence can run into trouble without realizing the cause.

It doesn't currently but it would be nice.  I'm surprised this is not an option in master.  Another useful one to have on a per-game basis is borderless fulscreen, so that those stubborn games that don't like vsync can be played in BLFS to avoid screen tear.
Windows 10 Pro x64  |  i7-9700K @ 4.6-5.0GHz  |  MSI Z370 Gaming Plus  |  MSI RX 5700 8GB Factory-OC  |  16 GB DDR4-3000
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10-17-2016, 11:06 PM
#5,723
philc Offline
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sorry for any disturb Tino but metroid om persist with a bug when cheats are enabled
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10-17-2016, 11:30 PM
#5,724
Tino Offline
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@philc: i know sorry to not answer earlier but this has to be fixed in master, I dont like to touch to much core code because it generates a lot of comflicts when master is merged.
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10-17-2016, 11:32 PM
#5,725
philc Offline
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Tino i send fifolog fron metroid om to zyppshare
http://www101.zippyshare.com/v/L8BFIBNi/file.html
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10-18-2016, 02:12 AM
#5,726
jonaand2 Offline
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sonic colours image problem persist
maybe have any relation with poyection ZTE hack
i7 4790k, gtx 1080, 32gb ram, Windows 10 64bit
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10-18-2016, 03:46 AM
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roxas180 Offline
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I try the new version (811)and I cant check the "load customMateral Maps". How can I check this option?
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10-18-2016, 04:01 AM
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Tino Offline
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@roxas180: you have to enable pixel ligthing for that option to be selectable
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10-18-2016, 04:05 AM
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roxas180 Offline
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@Tino Thx for your quick answer Smile
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10-18-2016, 05:46 AM (This post was last modified: 10-18-2016, 07:41 AM by lollo78.)
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Hi Tino,
with your Ishiiruka now I can play at full speed on a lot of games on my old PC (thanks a lot!), but in some points of intro (video) or during the gameplay, the frames drops down and I see micro-lag. This happens always in the same points.

My setup: i7 860, 8GB RAM, GTX260 Golden Sample, Windows 10

The strange is that also if I overclock my CPU from 2,8 to 3,8 GHz and my graphic card up to 650Mhz/1200Mhz (the overclock is stable and rock solid on daily use 24/7) I have the same performance of stock clock, with the same micro-lag in those exact points.

It's normal that overclocking I don't gain nothing?

My Dolphin.ini: http://pastebin.com/VQCdQRFK
My GFX.ini: http://pastebin.com/eu8yPVP9

Thanks a lot for any help
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