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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-12-2016, 01:17 AM
#5,651
leomar x Offline
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Metroid OM cheats are OK, but if i enable compile shaders on start the games frezes on Black screeen.
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10-12-2016, 01:43 AM
#5,652
Tino Offline
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@leomar x: the game does not freeze, the lasted version of master block the ui while iniitializing the backends so intead of showing you the status of the shader compilation the ui freezes until the compilation is finished, you will have to wait a little longer for the game to boot while i fix that.
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10-12-2016, 02:34 AM
#5,653
Psycho Away
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So I got this odd message when I booted up 791
Dolphin still works, but this pops everytime I open it
Dunno if I'm the only having this issue but I reverted back to 785 to fix the issue
http://puu.sh/rFpxn/9825626c2c.png
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10-12-2016, 04:27 AM (This post was last modified: 10-12-2016, 04:28 AM by leomar x.)
#5,654
leomar x Offline
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(10-12-2016, 01:43 AM)Tino Wrote: @leomar x: the game does not freeze, the lasted version of master block the ui while iniitializing the backends so intead of showing you the status of the shader compilation the ui freezes until the compilation is finished, you will have to wait a little longer for the game to boot while i fix that.

After 1 hour, dolphin V791 not respond if compile shaders on start, on v785 works fine and compile takes only 45 secs.


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10-12-2016, 08:57 AM
#5,655
Tino Offline
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updated the latest folder with a new version, @leomar x: please test if this fixes your issue, @Psycho: the same goes for you.
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10-12-2016, 09:59 AM
#5,656
CowlScatman Offline
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Tino is there anyway to fix this

https://66.media.tumblr.com/e085c3c962d202cf74738213af728564/tumblr_oewipgnjWo1rz439no2_1280.png

The problem is on the sides of the lily pad you can see where the lighting starts to fuzz out.
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10-12-2016, 05:50 PM
#5,657
Psycho Away
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My problem is solved
Thanks a bunch, Tino!~
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10-12-2016, 09:40 PM
#5,658
themanuel Offline
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In this latest build, Mario Kart Wii hangs if launched in full screen but works fine if launched in windowed mode, then switched to fullscreen. I believe this is a problem inherited from the master build.

Also, Mario Kart 64 returns an error and doesn't launch. I can provide the exact message when I get back home today, if it helps.
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10-12-2016, 10:42 PM
#5,659
leomar x Offline
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(10-12-2016, 08:57 AM)Tino Wrote: updated the latest folder with a new version, @leomar x: please test if this fixes your issue, @Psycho: the same goes for you.

Compile shaders on start takes now 5 to 15 secs. on black screen then start normaly, no crashes on my tests.

THX!
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10-13-2016, 01:00 AM
#5,660
Psycho Away
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(10-12-2016, 09:40 PM)themanuel Wrote: In this latest build, Mario Kart Wii hangs if launched in full screen but works fine if launched in windowed mode, then switched to fullscreen.  I believe this is a problem inherited from the master build.

Also, Mario Kart 64 returns an error and doesn't launch.  I can provide the exact message when I get back home today, if it helps.

By any chance, are you talking about this? 
https://bugs.dolphin-emu.org/issues/9723
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