• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 556 557 558 559 560 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
10-03-2016, 06:23 AM (This post was last modified: 10-04-2016, 04:53 AM by Nikorasu95.)
#5,571
Nikorasu95 Offline
Banned
Posts: 8
Threads: 0
Joined: Oct 2015
On the latest build  Super Mario Galaxy 1 doesn't load any textures. But works fine on Twilight Princess. 
Find
Reply
10-03-2016, 06:35 AM (This post was last modified: 10-03-2016, 06:37 AM by Lumbeeslayer.)
#5,572
Lumbeeslayer Offline
Senior Member
****
Posts: 348
Threads: 37
Joined: Mar 2013
(10-03-2016, 06:23 AM)Nikorasu95 Wrote: On the latest build some games don't load hires textures such as Super Mario Galaxy 1 and 2. But works fine on Twilight Princess. Also Custom Material Maps also doesn't work even though I enabled it in the GFX.ini. It is still greyed out in all graphics backends.

Same problem for me as well dude. Custom Material maps don't work on all backends even though I enabled it to True in the GFX.ini. I can't even play Tomoya's Twilight Princess texuture pack with material maps Sad
I also tried Mario Galaxy 1 and it will not load any textures at all, but Dolphin 5.0 works fine.
Find
Reply
10-03-2016, 08:11 AM
#5,573
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@Lumbeeslayer: can you give me more detail on your configurtion because i'm using 785 and textures seems to lad perfectly
Find
Reply
10-03-2016, 10:34 AM (This post was last modified: 10-03-2016, 10:49 AM by Lumbeeslayer.)
#5,574
Lumbeeslayer Offline
Senior Member
****
Posts: 348
Threads: 37
Joined: Mar 2013
(10-03-2016, 08:11 AM)Tino Wrote: @Lumbeeslayer: can you give me more detail on your configurtion because i'm using 785 and textures seems to lad perfectly

I'm also using 785 but Load Custom Material Maps is grayed out. I edit the GFX and set HiresMaterialMaps = True, but everytime I open the graphics configuration its still grayed out. Dolphin also changes the HiresMaterialMaps back to false in the .ini, everytime I open the graphics configuration.

My configuration files is in the link. https://drive.google.com/drive/folders/0B43Sn-yLqpPfZk9XSDJyYzhzYkU?usp=sharing
Find
Reply
10-03-2016, 10:41 AM
#5,575
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
Load hiresmaterialsonly works with pixel lighting enabled
Find
Reply
10-03-2016, 11:45 AM
#5,576
Lumbeeslayer Offline
Senior Member
****
Posts: 348
Threads: 37
Joined: Mar 2013
(10-03-2016, 10:41 AM)Tino Wrote: Load hiresmaterialsonly works with pixel lighting enabled

Thanks I had no idea pixel lighting needed to be enabled.
Find
Reply
10-03-2016, 10:17 PM
#5,577
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
It seems they left that super taxing change to XFB in Dolphin because some levels in Rhythm Heaven Fever are now super-slow for me >_<
I guess there's no way to make that faster for Ishiiruka?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
10-03-2016, 10:54 PM
#5,578
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@StripTheSoul: what levels are slow for you?
Find
Reply
10-04-2016, 01:41 AM
#5,579
jonaand2 Offline
Member
***
Posts: 51
Threads: 1
Joined: Mar 2015
directx 12 is broken for me in this version with last driver nvidia
sonic colurs run in 3-4fps
imposible play
directx 11 and opengl run fine
i7 4790k, gtx 1080, 32gb ram, Windows 10 64bit
Find
Reply
10-04-2016, 02:12 AM
#5,580
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@jonaand2: the slowdown is only in that game or is for all games using dx12?
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 556 557 558 559 560 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread:



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode