philc. 782 fix exactly that issue
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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09-28-2016, 11:23 PM
09-29-2016, 12:37 AM
@Tino
For the advanced lighting and material maps allowed by your wonderful program: Does the game need to have lighting of its own for this to function? I guess I'm more or less wondering how compatible it is with the various games. 09-29-2016, 01:01 AM
@hellbringer616: if the game uses ligthing the support is perfect, if the game does not use ligthing you have to enable tessellation and Forced Ligthing, nd you will get partial support (only rim ligths and bumps will work).
Tino i uploaded fifo, logs and save of metroid om.
The game crash randomly. Save state and log http://www102.zippyshare.com/v/rt2IWiES/file.html Fifo http://www101.zippyshare.com/v/8tMHFpcX/file.html 09-29-2016, 12:18 PM
Hi.
I am getting this error message in Mario Kart Wii: "Invalid read from 0x00000000, PC = 0x8054a268" It always happens in Luigi Circuit as I'm approaching the series of boost pads in the final curve before the finish line. Sometimes I can do one or two laps before this happens. Does the error information provide any clue as to what the problem may be?
Windows 10 Pro x64 | i7-9700K @ 4.6-5.0GHz | MSI Z370 Gaming Plus | MSI RX 5700 8GB Factory-OC | 16 GB DDR4-3000
09-29-2016, 12:33 PM
More info:
This does not seem to happen with v699. I just played through the whole Mushroom Cup without incident so the issue may have developed more recently.
Windows 10 Pro x64 | i7-9700K @ 4.6-5.0GHz | MSI Z370 Gaming Plus | MSI RX 5700 8GB Factory-OC | 16 GB DDR4-3000
09-30-2016, 01:16 PM
... and more clue:
The last version that doesn't crash is 777. Starting with 780, something changed that is causing this issue. I hope this helps.
Windows 10 Pro x64 | i7-9700K @ 4.6-5.0GHz | MSI Z370 Gaming Plus | MSI RX 5700 8GB Factory-OC | 16 GB DDR4-3000
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