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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
08-13-2016, 05:25 PM
#5,321
adelin07
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(08-13-2016, 03:34 PM)TgsZetroc Wrote: I love this version. I can run a few games with Swiss-GC as a widescreen fix with custom textures too.

I've never heard of Swiss-GC before. How does the widescreen fix work? Is it different from the widescreen hack built-in dolphin? (using this hack, some games may not render some objects near the edges of the screen)
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08-14-2016, 12:39 AM
#5,322
Alexking0615 Offline
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Hello
is there any tutorial to play wii games online using ishiiruka?
i want to play brawl with a friend
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08-14-2016, 07:16 AM
#5,323
Tino Offline
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@Alexking0615: netplay works exactlyas master
https://es.dolphin-emu.org/docs/guides/netplay-guide/
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08-14-2016, 08:02 AM
#5,324
philc Offline
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(08-13-2016, 07:56 AM)Tino Wrote: updated the latest folder with a new version, merged latest master changes, fixed issue reported by @philc, added a simple motion blur post processing shader.
Enjoy.

Thank's Tino now it's perfect!!!
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08-14-2016, 03:58 PM
#5,325
fernsx
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Found some glitches in dbedeff for bloddy roar primal fury

Some screenshots: (dolphin 5 on the left - ishiiruka dbedeff on the right

[Image: YB05Ap3.jpg]
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08-14-2016, 11:19 PM
#5,326
Tino Offline
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@fernsx: can you post a fifolog of the issue so i can debug it
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08-14-2016, 11:29 PM (This post was last modified: 08-14-2016, 11:43 PM by roccias28.)
#5,327
roccias28 Offline
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Hi Tino. I have a problem with the Ishiiruka-Dolphin (i'm using the last version). I m playing to Paper Mario and I have this problem when I enter or get out from the tube:
 
 
[Image: 21ka1vm.jpg]
    
I'm using Windows 7 64 bit, Geforce 770 gtx, Intel I7 4670.
I Checked all the options (bounding box,opengl, ecc) but I have always the same problem.

With the Dolphin master this problem is not present. 
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08-15-2016, 02:40 AM
#5,328
fernsx
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(08-14-2016, 11:19 PM)Tino Wrote: @fernsx: can you post a fifolog of the issue so i can debug it

there it goes! (recorded for the character selection screen)

thanks.
Blodyrorar.dff
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08-16-2016, 12:30 AM
#5,329
Panchito Offline
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Tino

Build 750 still has the (set to virtual) external framebuffer related problems, Luigi's Mansion:


[Image: qpj6ai0.jpg]


It is not limited to Luigi's Mansion, the only difference is some games give a black screen, others give glitches like that, this is consistent across all backends but the DX12 one, where it crashes with the below message, and does not happen at all in the Dolphin master.

[Image: 6c4g1yl.jpg]
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08-16-2016, 03:14 AM
#5,330
Tino Offline
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updated the latest folder with a new version, fixed a realllllyyy old bug and now bloody roar and pikmin graphic errors should be fixed.
@Panchito: i'm unable to reproduce the issue can you give more detail on hot to reproduce it? can you share your config?
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