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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
08-06-2016, 12:35 AM
#5,271
CowlScatman Offline
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hmm. So if i could locate the value for the primary light color and change it I could have it how i want it? I may look into it for a patch or something.
Pc spec: i7-4790k 4.0 ghz/ asus gtx 760 oc 2gb/ 16 gb gskill ripjaw ram/ z97x killer 3 motherboard fatality edition Cool
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08-06-2016, 12:51 AM
#5,272
Tino Offline
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yes if you are familiarized with making game patches there should be a way to patch the ligth color.
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08-06-2016, 01:08 AM
#5,273
CowlScatman Offline
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I am actually not familiar with how to do it but everybody has to start somewhere.
Pc spec: i7-4790k 4.0 ghz/ asus gtx 760 oc 2gb/ 16 gb gskill ripjaw ram/ z97x killer 3 motherboard fatality edition Cool
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08-06-2016, 03:14 AM
#5,274
roxas180 Offline
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I have this computer:

CPU: i7-4790k
GPU: GTX 970
RAM: 16GB

I have problems some times in games, when I playing sometimes I have a fps fall, only a second but I want stable fps, if it is possible.´

I need config something in dolphin? I use the standar settings I dont touch anything.

Sorry for my english.

Regards.
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08-06-2016, 03:59 AM
#5,275
Tino Offline
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@roxas180: what games are you trying?
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08-06-2016, 06:01 AM (This post was last modified: 08-06-2016, 06:02 AM by StripTheSoul.)
#5,276
StripTheSoul Offline
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I'm guessing roxas180 is talking about the random short freezes I reported earlier. I think they started with the new UIDshader feature. I seem to have it in all games (only trying Wii games, though)
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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08-06-2016, 03:29 PM (This post was last modified: 08-06-2016, 03:29 PM by roxas180.)
#5,277
roxas180 Offline
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(08-06-2016, 03:59 AM)Tino Wrote: @roxas180: what games are you trying?

(08-06-2016, 06:01 AM)StripTheSoul Wrote: I'm guessing roxas180 is talking about the random short freezes I reported earlier. I think they started with the new UIDshader feature. I seem to have it in all games (only trying Wii games, though)

Yes I have the "random short freezes" some times in pokemon colosseum, I cant say if I have this problem in other games because at the moment I only try the pokemon colosseum game.

Thanks.
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08-07-2016, 12:13 AM (This post was last modified: 08-07-2016, 12:25 AM by Tizoc.)
#5,278
Tizoc Offline
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OK so here are the settings as they are, I've only enabled Fast ESB, what are recommended visual stuff to use? I forgot to turn on Widescreen hack, but one thing I noticed while playing Mario Sunshine and Megaman X Command Mission is that the 2D stuff like text were unfiltered and looked pixelated
Spoiler: (Show Spoiler)
[Image: 4cMt2x.png]
[Image: f4r1ok.png]
[Image: WB8QZU.png]
[Image: 7JZKbR.png]
[Image: QMzARf.png]

I put them in spoiler tags due to their size.

EDIT: As to my laptop's specs
IntelCore i7-6700HQ CPU @2.6 GHz
NVidia GTX 970M
16 gb ram
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08-07-2016, 12:29 AM
#5,279
StripTheSoul Offline
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(08-06-2016, 03:29 PM)roxas180 Wrote: Yes I have the "random short freezes" some times in pokemon colosseum, I cant say if I have this problem in other games because at the moment I only try the pokemon colosseum game.

Thanks.

The strange thing about those freezes is that they don't even seem to have anything to do with shader compilation. They happen in spots where I've been before, but still mostly when something new is loaded. Maybe even textures or I don't know what...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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08-07-2016, 12:56 AM (This post was last modified: 08-07-2016, 03:36 AM by Tino.)
#5,280
Tino Offline
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@Tizoc: you should set texture cache acuracy to fast, safe is not need in most games and it takes a lot of performance.
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