Hey Tino, everything ok? I have a bug in OpenGL when I active SSAO or SSAO on Ishiiruka FX
![[Image: VXvw6HG.jpg]](http://i.imgur.com/VXvw6HG.jpg)
![[Image: wEtJhAp.jpg]](http://i.imgur.com/wEtJhAp.jpg)
![[Image: VXvw6HG.jpg]](http://i.imgur.com/VXvw6HG.jpg)
![[Image: wEtJhAp.jpg]](http://i.imgur.com/wEtJhAp.jpg)
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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07-27-2016, 02:26 AM
Hey Tino, everything ok? I have a bug in OpenGL when I active SSAO or SSAO on Ishiiruka FX
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@leomar x: please repeat that screen with ambien only option turned on under ishiirukafx settings
@tino:
I deleted the GFX.ini and Shader Presets from the dolphin users folder, unzipped and try Ishiiruka.713 version again and the result was this (the same happens in mario galaxy 2) Sorry by my english. ![]() My epcs: Phenom II X4 970 3.5 GHz 12 GB MRam DDR3 GTX 750 TI 2 GBs driver 368.61 HD 3 TB Monitor Sansung P2470HN 24" Win 7 Home Premium 64-bits 07-27-2016, 08:26 AM
Im not sure if this is know, but on the Zelda Collectors Edition using DolphinFX doesn't seem to work. Or atleast with IshiirukaFX on aswell.
07-27-2016, 01:49 PM
updated latest folder with a new version. merge some fixes to the core from master to avoid a lot of the crashes repoerted in the recent versions.
07-27-2016, 06:32 PM
(07-27-2016, 01:49 PM)Tino Wrote: updated latest folder with a new version. merge some fixes to the core from master to avoid a lot of the crashes repoerted in the recent versions. Still black screens with external frame buffer set to virtual, in all backends but dx9, didn't test that. The game runs, sound can be heard on the background, just no image, interesting enough it can be toggled in real time and with the game still running, disabling XFB or setting it to virtual brings the image back. 07-27-2016, 07:10 PM
(This post was last modified: 07-27-2016, 07:11 PM by Beastly_Zero.)
For metroid trilogy, so for metroid prime 2 and 3, how much mb of ram i need for a good fps? (i mean like 55/60 constant),
i have windows 8.1 x64bit, 2,2ghz, NVIDIA GEFORCE GTX 950M with 4 gb vram and 8 gb of ram, but metroid prime 2 in some rooms go down to about 45 fps and metroid pirme 3 40 fps more or less (in rooms more empty it go well), i use dolphin Ishiiruka (07-27-2016, 07:10 PM)Beastly_Zero Wrote: For metroid trilogy, so for metroid prime 2 and 3, how much mb of ram i need for a good fps? (i mean like 55/60 constant), It's not a matter of RAM. 8 GB is much more than you need for Dolphin or Ishiiruka (except when using certain texture packs), so adding more won't help. According to another post you made, your CPU is an Intel Core i5-5200U. That might be your problem. 07-27-2016, 07:47 PM
(This post was last modified: 07-27-2016, 07:51 PM by Beastly_Zero.)
(07-27-2016, 07:33 PM)JosJuice Wrote: It's not a matter of RAM. 8 GB is much more than you need for Dolphin or Ishiiruka (except when using certain texture packs), so adding more won't help. So until the dolphin will have an update with better optimisation, i must to play with that amount of fps? |
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