• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 524 525 526 527 528 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-27-2016, 02:26 AM
#5,251
leomar x Offline
Member
***
Posts: 104
Threads: 14
Joined: Mar 2009
Wink 
Hey Tino, everything ok? I have a bug in OpenGL when I active SSAO or SSAO on Ishiiruka FX


[Image: VXvw6HG.jpg]

[Image: wEtJhAp.jpg]

[Image: mqdkLXJ.jpg]
Find
Reply
07-27-2016, 04:02 AM (This post was last modified: 07-27-2016, 05:08 AM by Tino.)
#5,252
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
@leomar x: please repeat that screen with ambien only option turned on under ishiirukafx settings
Find
Reply
07-27-2016, 06:41 AM (This post was last modified: 07-27-2016, 06:43 AM by leomar x.)
#5,253
leomar x Offline
Member
***
Posts: 104
Threads: 14
Joined: Mar 2009
@tino:
I deleted the GFX.ini and Shader Presets from the dolphin users folder, unzipped and try Ishiiruka.713 version again and the result was this (the same happens in mario galaxy 2)
Sorry by my english.

[Image: acFiRSu.jpg]

My epcs:
Phenom II X4 970 3.5 GHz
12 GB MRam DDR3
GTX 750 TI 2 GBs driver 368.61
HD 3 TB
Monitor Sansung P2470HN 24"
Win 7 Home Premium 64-bits
Find
Reply
07-27-2016, 07:55 AM
#5,254
leomar x Offline
Member
***
Posts: 104
Threads: 14
Joined: Mar 2009
[Image: uiZNjsF.png]
Find
Reply
07-27-2016, 08:26 AM
#5,255
Preston530 Offline
Junior Member
**
Posts: 30
Threads: 1
Joined: Jul 2015
Im not sure if this is know, but on the Zelda Collectors Edition using DolphinFX doesn't seem to work. Or atleast with IshiirukaFX on aswell.
Find
Reply
07-27-2016, 01:49 PM
#5,256
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
updated latest folder with a new version. merge some fixes to the core from master to avoid a lot of the crashes repoerted in the recent versions.
Find
Reply
07-27-2016, 06:32 PM
#5,257
Panchito Offline
Member
***
Posts: 72
Threads: 0
Joined: Apr 2015
(07-27-2016, 01:49 PM)Tino Wrote: updated latest folder with a new version. merge some fixes to the core from master to avoid a lot of the crashes repoerted in the recent versions.


Still black screens with external frame buffer set to virtual, in all backends but dx9, didn't test that. The game runs, sound can be heard on the background, just no image, interesting enough it can be toggled in real time and with the game still running, disabling XFB or setting it to virtual brings the image back.
Find
Reply
07-27-2016, 07:10 PM (This post was last modified: 07-27-2016, 07:11 PM by Beastly_Zero.)
#5,258
Beastly_Zero Offline
Junior Member
**
Posts: 17
Threads: 0
Joined: Jul 2016
For metroid trilogy, so for metroid prime 2 and 3, how much mb of ram i need for a good fps? (i mean like 55/60 constant),
i have windows 8.1 x64bit, 2,2ghz, NVIDIA GEFORCE GTX 950M with 4 gb vram and 8 gb of ram, but metroid prime 2 in some rooms go down to about 45 fps and metroid pirme 3 40 fps more or less (in rooms more empty it go well),

i use dolphin Ishiiruka
Find
Reply
07-27-2016, 07:33 PM (This post was last modified: 07-27-2016, 07:37 PM by JosJuice.)
#5,259
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,958
Threads: 7
Joined: Oct 2014
(07-27-2016, 07:10 PM)Beastly_Zero Wrote: For metroid trilogy, so for metroid prime 2 and 3, how much mb of ram i need for a good fps? (i mean like 55/60 constant),
i have windows 8.1 x64bit, 2,2ghz, NVIDIA GEFORCE GTX 950M with 4 gb vram and 8 gb of ram, but metroid prime 2 in some rooms go down to about 45 fps and metroid pirme 3 40 fps more or less (in rooms more empty it go well),

i use dolphin Ishiiruka

It's not a matter of RAM. 8 GB is much more than you need for Dolphin or Ishiiruka (except when using certain texture packs), so adding more won't help.

According to another post you made, your CPU is an Intel Core i5-5200U. That might be your problem.
Find
Reply
07-27-2016, 07:47 PM (This post was last modified: 07-27-2016, 07:51 PM by Beastly_Zero.)
#5,260
Beastly_Zero Offline
Junior Member
**
Posts: 17
Threads: 0
Joined: Jul 2016
(07-27-2016, 07:33 PM)JosJuice Wrote: It's not a matter of RAM. 8 GB is much more than you need for Dolphin or Ishiiruka (except when using certain texture packs), so adding more won't help.

According to another post you made, your CPU is an Intel Core i5-5200U. That might be your problem.


So until the dolphin will have an update with better optimisation, i must to play with that amount of fps?
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 524 525 526 527 528 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode