Wind Waker has sound issues, when you are in any area of Dragon Roost Cavern that has the "heat effect" you will experience stuttering in the sound as time elapses, it generally happens around 20-30 seconds in.
The FPS won't dip, so it isn't speed related, however the sound will begin to stutter until you close and open the game again, changing scene doesn't matter either as it won't go away.
This issue happens with Dsound, Xaudio2 or OpenAL with any specified latency, also happens on all backends OpenGL/DX9/DX11, tested on Ishiiruka 721-(4916a9b)
Found that changing EFBToTextureEnable = False to EFBToTextureEnable = True in GZL.ini makes the problem go away but if you do that the emulator crashes when using the Pictobox
Is there a way to fix the issue without making Pictobox unusable?
The FPS won't dip, so it isn't speed related, however the sound will begin to stutter until you close and open the game again, changing scene doesn't matter either as it won't go away.
This issue happens with Dsound, Xaudio2 or OpenAL with any specified latency, also happens on all backends OpenGL/DX9/DX11, tested on Ishiiruka 721-(4916a9b)
Found that changing EFBToTextureEnable = False to EFBToTextureEnable = True in GZL.ini makes the problem go away but if you do that the emulator crashes when using the Pictobox
Is there a way to fix the issue without making Pictobox unusable?

