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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-24-2016, 09:26 PM
#5,231
zerr11 Offline
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Metal Gear Solid

fps gone down version Ishiiruka.718 (9e6b156) .x64 Some time only 42-43 FPS


while in the version Ishiiruka.589 (9fe761e) is constant .x64 50 FPS
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07-24-2016, 09:29 PM (This post was last modified: 07-24-2016, 09:38 PM by zerr11.)
#5,232
zerr11 Offline
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Metal Gear Solid:


fps gone down version Ishiiruka.718 (9e6b156) .x64 44~FPS


while in the version Ishiiruka.589 (9fe761e) is constant .x64 50 FPS


the first image is a version of the 718 and the second is 589

the same options in both versions,


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07-25-2016, 05:45 AM
#5,233
Sammy55 Offline
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(07-24-2016, 09:26 PM)zerr11 Wrote: Metal Gear Solid

fps gone down version Ishiiruka.718 (9e6b156) .x64 Some time only 42-43 FPS


while in the version Ishiiruka.589 (9fe761e) is constant .x64 50 FPS

Yes, ya are right, that what I wanted to tell to Mister Tino, old versions of Ishiirika are totally good, even on Wii games are really playable, the new versions are not as good as we expect, they are full of graphical issues besides low FPS, not just on me even to other people whom have good computer.
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07-25-2016, 05:53 AM
#5,234
Tino Offline
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@Sammy55>. I'm still expecting extra info like screenshots on the graphical issues you describe, about the performance loss, there are some commits that causes some performace drops, if someone help me found the exact version where that happends i will gladly try to fix them.
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07-25-2016, 08:03 AM
#5,235
Khronikos Offline
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Yeah I would not worry about it. No issues on my system. Most of these major problems are users with crappy PCs looking for insane performance.
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07-25-2016, 08:05 AM
#5,236
Khronikos Offline
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(07-25-2016, 05:45 AM)Sammy55 Wrote: Yes, ya are right, that what I wanted to tell to Mister Tino, old versions of Ishiirika are totally good, even on Wii games are really playable, the new versions are not as good as we expect, they are full of graphical issues besides low FPS, not just on me even to other people whom have good computer.

These anomalies are almost totally down to your PC or small developments in Dolphin that you cannot control. Go back to an old version then lol? 50FPS is garbage so either way you are not getting anything of worth.
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07-25-2016, 09:28 AM
#5,237
Sammy55 Offline
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(07-25-2016, 05:53 AM)Tino Wrote: @Sammy55>. I'm still expecting extra info like screenshots on the graphical issues you describe, about the performance loss, there are some commits that causes some performace drops, if someone help me found the exact version where that happends i will gladly try to fix them.

Thanks for responding the third time pup, maybe my computer is too low to play such as paper and metroid but other games work fine with no problems, I have just finished tales of symphonia with no issues, and thanks to you pup  Heart
I am glad for doing this job for us Tino Smile
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07-25-2016, 12:29 PM
#5,238
Qaazavaca Qaanic
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(07-25-2016, 09:28 AM)Sammy55 Wrote: Thanks for responding the third time pup, maybe my computer is too low to play such as paper and metroid but other games work fine with no problems, I have just finished tales of symphonia with no issues, and thanks to you pup  Heart
I am glad for doing this job for us Tino Smile

Exactly what do you mean by "pup"?
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07-25-2016, 12:58 PM (This post was last modified: 07-25-2016, 01:04 PM by Tino.)
#5,239
Tino Offline
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updated latest folder witha 2 new versions, I have a lot of reports of crashes in recent versions, and they seems to be originated in the changes to the cpu emulation, so the stable version is all the changes but the cpu core from 5.0 and the other version is the normal master based version. if you encounter crashes please try the stable version and let me know if that fix the crashes.
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07-25-2016, 04:32 PM (This post was last modified: 07-25-2016, 04:44 PM by Panchito.)
#5,240
Panchito Offline
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Seems like Ishii's shyness is back (or maybe it never left?). After first running the emulator everything works fine, afterwards, when launching it the emulator window immediately hides itself in the background. It's not a big deal, nothing alt+tab doesn't cure, just thought to let you know.

Thanks Tino.

EDIT
Getting black screen with XFB enabled, both virtual and real in DX12 and virtual in DX11, it works in DX11 when set to real. This is with the normal version, with the stable version it works the same way, black screens with sound audible in the background with everything but DX11/XFB Normal. DX9 was not tested.
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