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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
07-14-2016, 01:14 AM
#5,121
Herr Stifler
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Thanks for the quick reply Tino and much love for you work!
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07-14-2016, 05:53 AM
#5,122
NeverExists Offline
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(07-12-2016, 11:30 PM)robertus Wrote: i bought  dolphin bar and i have a genuine controller with motion plus inside.

I have an issue with ishiiruka. Sync LED on dolphinbar stay on blue, so my wiimote is sync, and infact if i go to controller and i select continue scan, my wiimote get a vibration, but say that there isn't any  bluetooth to connect wiimotes. ( say this also dolphin official )
Anyway i start a game and works only in the alert screen, but some secs and doesn't works anymore, and on wiimote led is on.

I don't understand why, and if i try to get a button mashing on home button, i can use wiimote in game, and on top left i can read in yellow, wiimote connected.

Seems that lost connection.

In dolphin official there isn't this issue. i tried 5.0 version.

Need other stuff to fix it?

I am running the same setup with the dolphin bar and wiimote and am not having any issues. so it must be on your end.
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07-14-2016, 05:56 AM
#5,123
StripTheSoul Offline
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@robertus: For me, DolphinBar + wiimote also works fine with Ishiiruka. Does that happen for all games or have you only tried multiple elf titles like Metroid Prime Trilogy perchance?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-14-2016, 06:14 AM
#5,124
robertus Offline
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(07-14-2016, 05:53 AM)NeverExists Wrote: I am running the same setup with the dolphin bar and wiimote and am not having any issues. so it must be on your end.

(07-14-2016, 05:56 AM)StripTheSoul Wrote: @robertus: For me, DolphinBar + wiimote also works fine with Ishiiruka. Does that happen for all games or have you only tried multiple elf titles like Metroid Prime Trilogy perchance?

well i tried especially in wii resort + wii sport, so in a elf multiple titles i guess, i mean in a game that have inside 2 games ( wii sport and wii resort )

with ishiiruka there is this issue, infact when i select in the first screen wii resort o wii sport, works, but after doesn't, except i keep press a+b and say wimote connect, or button mashing in home button.

in dolphin 5 stable version there isn't this issue.

note. there is a way to reduce the lag of the wiimote ? is good but i don't know if the experience can be better than that.
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07-14-2016, 06:24 AM (This post was last modified: 07-14-2016, 06:25 AM by StripTheSoul.)
#5,125
StripTheSoul Offline
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Have you tried pressing Alt + F5? (maybe twice)
Multiple elf games normally disconnect the wiimote after loading a new elf file. But you should be able to reconnect.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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07-15-2016, 04:19 AM
#5,126
robertus Offline
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(07-14-2016, 05:53 AM)NeverExists Wrote: I am running the same setup with the dolphin bar and wiimote and am not having any issues. so it must be on your end.

(07-14-2016, 05:56 AM)StripTheSoul Wrote: @robertus: For me, DolphinBar + wiimote also works fine with Ishiiruka. Does that happen for all games or have you only tried multiple elf titles like Metroid Prime Trilogy perchance?

(07-14-2016, 06:24 AM)StripTheSoul Wrote: Have you tried pressing Alt + F5? (maybe twice)
Multiple elf games normally disconnect the wiimote after loading a new elf file. But you should be able to reconnect.
no i will try, and i see that if you choose a game, wii resort for example, if you keep a+b, wiimote reconnect it when appear the first screen of the game choosed, and you can see the notification "wiimote connected".
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07-15-2016, 09:49 AM (This post was last modified: 07-15-2016, 09:53 AM by philc.)
#5,127
philc Offline
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Hey Tino, i found 2 bugs in Resident Evil 4 wii RB4E08.


sometimes the screen is not filled.

[Image: ntAG3N7.png]

At the stage where have to catch the giant fish crash at first save or load using dx12.
using dx11 work's fine.

I did upload my save
http://www85.zippyshare.com/v/dVoLgjGd/file.html
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07-16-2016, 04:01 PM
#5,128
leomar x Offline
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(07-15-2016, 09:49 AM)philc Wrote: Hey Tino, i found 2 bugs in Resident Evil 4 wii RB4E08.


sometimes the screen is not filled.

[Image: ntAG3N7.png]

At the stage where have to catch the giant fish crash at first save or load using dx12.
using dx11 work's fine.

I did upload my save
http://www85.zippyshare.com/v/dVoLgjGd/file.html

Test this:
Graphics > Post-processing > On Post-processing Trigger change the option anbd test betwen on swap, on projection or on Efb Copy, Some games works only on Efb Copy like Mario Galaxy, others like zelda only on swap
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07-17-2016, 11:00 AM
#5,129
ReNext Offline
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Sorry for my english.
I encountered a serious problem. I'm using Ishiiruka 705.

I played Xenoblade Chronicles for about 20 minutes without problems, then I noticed drastic slowdowns in some cases. For example during all the battles or even in the game menu.

During these slowdowns I tried to change some dolphin setting to identify the problem. I tried to decrease the internal resolution (up to 1x) and enable/disable various options (such as Async Full Shader Compilation). The framerate didn't change.

To solve the problem I had to disable and enable custom textures again, but after a while the problem occurs again.

I thought it was a hardware problem, but during these slowdowns RAM was at 40% and CPU at 55%.

And right now as I write this message Dolphin also stopped working, but I don't think it's the same problem.

I never had these problems in the past with Ishiiruka 620/661 Sad
CPU| Intel Core i5-3570K @ 4.4GHz + Thermalright HR-02 Macho Rev.A
GPU | MSI Radeon HD 7970 Lightning BE @ 1200 / 6800MHz GDDR5 3GB
RAM | Corsair Vengeance High Profile 16GB (4x4GB) 1600MHz
SSD | Samsung 840 Evo 120GB

Xenoblade Chronicles HD Texture Pack
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07-17-2016, 06:29 PM
#5,130
Nainje Offline
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(07-17-2016, 11:00 AM)ReNext Wrote: Sorry for my english.
I encountered a serious problem. I'm using Ishiiruka 705.

I played Xenoblade Chronicles for about 20 minutes without problems, then I noticed drastic slowdowns in some cases. For example during all the battles or even in the game menu.

During these slowdowns I tried to change some dolphin setting to identify the problem. I tried to decrease the internal resolution (up to 1x) and enable/disable various options (such as Async Full Shader Compilation). The framerate didn't change.

To solve the problem I had to disable and enable custom textures again, but after a while the problem occurs again.

I thought it was a hardware problem, but during these slowdowns RAM was at 40% and CPU at 55%.

And right now as I write this message Dolphin also stopped working, but I don't think it's the same problem.

I never had these problems in the past with Ishiiruka 620/661 Sad


Had the same issues at home with exactly the same stranges things happened... It worked like a charm and then... it started to slowdown without reasons and then came horribles stutterings with huge parts of the land that became black etc... very buggy.

All the other games works well but Xeno is dead here Angel
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