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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
06-28-2016, 02:52 AM (This post was last modified: 06-28-2016, 03:17 AM by shimazakid.)
#4,941
shimazakid Offline
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(06-28-2016, 01:07 AM)Tino Wrote: @shimazakid: there where some changes from master that sacrifice a little performance for accuracy and it affects more on lower end cpus. that is the reason you are getting less performance.


I suspected that much, so i will stay on 680 until i update my rig, thanks for everything tino, and thanks for such a great emulator branch.
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06-28-2016, 12:04 PM
#4,942
Tino Offline
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shimazakid: there are no version after 680 that don loss speed for you?
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06-28-2016, 12:58 PM
#4,943
Luxinox
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Bug 
In Wind Waker, using Direct3D9, there is a graphical error when viewing dungeon maps.

[Image: 3LQO698.png]

[Image: PueYn95.png]

[Image: Fg3AO97.png]
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06-28-2016, 03:06 PM (This post was last modified: 06-28-2016, 03:36 PM by shimazakid.)
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(06-28-2016, 12:04 PM)Tino Wrote: shimazakid: there are no version after 680 that don loss speed for you?


Well, i couldn't keep a record of every build, but i think 695 was the last one that ran fine with F-Zero GX for me, but after downloading that version i noticed the new version merged with 5.0 (the 699 one) and well, you know the story.

Tested 695 and 698, and both have the same issues like 699,......but those versions are less afected than 699

so for the record. the 680 is the last one to run F-Zero GX with no aparent framedrops that i can recall.
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06-28-2016, 06:50 PM
#4,945
TheLie Offline
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its could be really good if you add Wii Motion plus emulation support :/
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06-28-2016, 07:30 PM
#4,946
Nar Offline
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(06-28-2016, 06:50 PM)TheLie Wrote: its could be really good if you add Wii Motion plus emulation support :/

That is not a problem with Dolphin. See this guide: https://dolphin-emu.org/docs/guides/wii-remote-plus-rvl-cnt-01-tr-connection-guide/
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Laptop:
CPU: Intel i5 @ 2.4GHz
GPU: Nvidia Geforce 310M
OS: Win8 x64

Desktop:
CPU: Intel Q6700 @ 2.66GHz
GPU: Nvidia Geforce 9600GT
OS: Win7 x64
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06-28-2016, 07:35 PM
#4,947
JosJuice Offline
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(06-28-2016, 07:30 PM)Nar Wrote: That is not a problem with Dolphin. See this guide: https://dolphin-emu.org/docs/guides/wii-remote-plus-rvl-cnt-01-tr-connection-guide/

MotionPlus emulation is actually a missing feature in Dolphin. The guide you linked is about real Wiimotes, not emulated ones.
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06-28-2016, 10:33 PM
#4,948
Tino Offline
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(06-28-2016, 03:06 PM)shimazakid Wrote: Well, i couldn't keep a record of every build, but i think 695 was the last one that ran fine with F-Zero GX for me, but after downloading that version i noticed the new version merged with 5.0 (the 699 one) and well, you know the story.

Tested 695 and 698, and both have the same issues like 699,......but those versions are less afected than 699

so for the record. the 680 is the last one to run F-Zero GX with no aparent framedrops that i can recall.

i was asking to try to isolate the problem to a specific merge, did you tested 685,687,688 or 689?
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06-29-2016, 04:09 AM
#4,949
TheLie Offline
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(06-28-2016, 07:30 PM)Nar Wrote: That is not a problem with Dolphin. See this guide: https://dolphin-emu.org/docs/guides/wii-remote-plus-rvl-cnt-01-tr-connection-guide/

i was talking about the emulation, not the real wii motion plus.
Wii motion plus Was removed and i don't know why..
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06-29-2016, 04:39 AM (This post was last modified: 06-29-2016, 04:40 AM by JosJuice.)
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(06-29-2016, 04:09 AM)TheLie Wrote: Wii motion plus Was removed and i don't know why..

It was never added to Dolphin. There was an old build that supported it, but it was an unofficial fork.
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