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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
06-22-2016, 05:34 AM
#4,851
Patafix Offline
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(06-22-2016, 04:53 AM)Tino Wrote: please change  unsigned __int64 for uint64_t an try to compile and let me know if that fixes the compilation error so i can add it to the next version

I confirm the fix, now the build is successful !

Many thanks.
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06-22-2016, 05:43 AM
#4,852
rlaugh0095 Offline
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(06-22-2016, 05:10 AM)Tino Wrote: @rlaugh0095: what program did you use to convert te textures?

I used your tool. Some places where the black is obvious is like if your staring at the hyrule field grass from a perspective that is even with the horizon (not top down), or around the edges of certain objects in hyrule field.
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06-22-2016, 05:53 AM
#4,853
Patafix Offline
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Another issue with the last build, still on OpenGL/Ubuntu 16.04 x64: an error occurs on startup during shader compilation.

Code:
Failed to compile pixel shader:
[...]
0:233(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:234(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:235(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:236(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later

Find attached a dump file generated.

Even when deactivating "shader compilation on startup" option, same problem.

For some games, a warning appears: "Failed to initialize scaling shaders. Falling bacl to blit". Games run fine.
For others such as Zelda TLP, the emulator crashes !


Attached Files
.txt   bad_ps_0000.txt (Size: 8.84 KB / Downloads: 56)
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06-22-2016, 07:36 AM
#4,854
Tino Offline
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(06-22-2016, 05:43 AM)rlaugh0095 Wrote: I used your tool. Some places where the black is obvious is like if your staring at the hyrule field grass from a perspective that is even with the horizon (not top down), or around the edges of certain objects in hyrule field.

the latest version from the first page?
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06-22-2016, 09:21 AM
#4,855
Tino Offline
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(06-22-2016, 05:53 AM)Patafix Wrote: Another issue with the last build, still on OpenGL/Ubuntu 16.04 x64: an error occurs on startup during shader compilation.


Code:
Failed to compile pixel shader:
[...]
0:233(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:234(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:235(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later
0:236(11): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later

Find attached a dump file generated.

Even when deactivating "shader compilation on startup" option, same problem.

For some games, a warning appears: "Failed to initialize scaling shaders. Falling bacl to blit". Games run fine.
For others such as Zelda TLP, the emulator crashes !

i just updated the repository witha new version can you test if the issues you reported are fixed?
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06-22-2016, 09:22 AM
#4,856
rlaugh0095 Offline
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(06-22-2016, 07:36 AM)Tino Wrote: the latest version from the first page?

Yeah, the latest one.
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06-22-2016, 09:43 AM
#4,857
Tino Offline
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@rlaugh0095: can you send me a picture of the black issue because i see some issues but not the black one
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06-22-2016, 09:51 AM
#4,858
rlaugh0095 Offline
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(06-22-2016, 09:43 AM)Tino Wrote: @rlaugh0095: can you send me a picture of the black issue because i see some issues but not the black one

[Image: 399f6bc902.png]
you see the black lines?
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06-22-2016, 11:30 AM (This post was last modified: 06-22-2016, 11:31 AM by cyrax33.)
#4,859
cyrax33 Offline
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I get this when I open Ishiiruka, what gives?
[color=#666666]MSI [/color][color=#ff9933]CX[/color][color=#666666]60[/color]
[color=#999999]i5-4200M @ 3.5Ghz [/color][color=#ff9933]turboboost[/color]
[color=#666666]N[/color][color=#999999]vidia GT720[/color][color=#ff9933]M[/color]
[color=#999999][color=#666666]1[/color] [/color][color=#ff9966]TB[/color] [color=#999999]HDD[/color]
[color=#666666]Windows[/color] [color=#ff9933]8.1[/color]
[color=#999999][color=#666666]Wii [/color]Pro Controller [/color][color=#ff9933]+[/color] [color=#999999]Mayflash adapter, Wii Mote [/color][color=#ff9933]x2[/color]
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06-22-2016, 11:58 AM
#4,860
Tino Offline
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(06-22-2016, 11:30 AM)cyrax33 Wrote: I get this when I open Ishiiruka, what gives?
http://stackoverflow.com/questions/33265663/api-ms-win-crt-runtime-l1-1-0-dll-is-missing-when-open-office-file
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