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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
06-22-2016, 01:00 AM
#4,841
Tino Offline
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@Inging17 can you disable compile shaders on start and try again?
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06-22-2016, 01:13 AM
#4,842
Inging17 Offline
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(06-22-2016, 01:00 AM)Tino Wrote: @Inging17 can you disable compile shaders on start and try again?

I did and also tried all the backend still no luck don't know why
Windows 10 64 bit

Intel core i7-4710HQ CPU @ 2.50 Ghz

Nvidia Gefore GTX860M

16GB RAM

Latest dolphin development version
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06-22-2016, 01:18 AM
#4,843
Tino Offline
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uploaded anew version with the fix please try it and let me know if the problem is fixed
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06-22-2016, 01:30 AM
#4,844
Inging17 Offline
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(06-22-2016, 01:18 AM)Tino Wrote: uploaded anew version with the fix please try it and let me know if the problem is fixed

Dear Tino, Thank you very much for all your hard work. It's working now can't wait to try out the new feature
Windows 10 64 bit

Intel core i7-4710HQ CPU @ 2.50 Ghz

Nvidia Gefore GTX860M

16GB RAM

Latest dolphin development version
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06-22-2016, 04:44 AM
#4,845
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Hello Tino,I get a huge performance drop when the battle begins in Skies of Arcadia. it was recently fixes in official build https://bugs.dolphin-emu.org/issues/9599, but still present in ishiiruka.
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06-22-2016, 04:44 AM
#4,846
Patafix Offline
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Hi Tino, great work ! I'm currently using this custom version successfully on Ubuntu 16.04 x64 and following your work eagerly.
However, since the two last commits of this week end, I cannot build Ishiiruka anymore.

Cmake fails on compiling source file "ProgramShaderCache.cpp" as follow:

Code:
[ 27%] Building CXX object Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/ProgramShaderCache.cpp.o
In file included from /home/patafix/Ishiiruka/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:22:0:
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:42:26: error: expected initializer before ‘pKey_t’
typedef unsigned __int64 pKey_t;
                         ^
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:47:29: error: expected ‘)’ before ‘version’
 ObjectUsageProfiler(pKey_t version) : m_version(version) {};
                            ^
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:102:46: error: ‘pKey_t’ has not been declared
 void GetMostUsed(std::vector<Tobj>& output, pKey_t max_count = LLONG_MAX)
                                             ^
In file included from /home/patafix/Ishiiruka/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:22:0:
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:303:108: error: ‘pKey_t’ has not been declared

Find attached the result of build.


Any idea ?

Thanks in advance,
.txt   Ishiiruka_build_failed.txt (Size: 36.11 KB / Downloads: 86)
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06-22-2016, 04:50 AM
#4,847
Tino Offline
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(06-22-2016, 04:44 AM)sig Wrote: Hello Tino,I get a huge performance drop when the battle begins in Skies of Arcadia. it was recently fixes in official build https://bugs.dolphin-emu.org/issues/9599, but still present in ishiiruka.

yes that fix is still not merged will try to merge it soon
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06-22-2016, 04:53 AM
#4,848
Tino Offline
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(06-22-2016, 04:44 AM)Patafix Wrote: Hi Tino, great work ! I'm currently using this custom version successfully on Ubuntu 16.04 x64 and following your work eagerly.
However, since the two last commits of this week end, I cannot build Ishiiruka anymore.

Cmake fails on compiling source file "ProgramShaderCache.cpp" as follow:


Code:
[ 27%] Building CXX object Source/Core/VideoBackends/OGL/CMakeFiles/videoogl.dir/ProgramShaderCache.cpp.o
In file included from /home/patafix/Ishiiruka/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:22:0:
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:42:26: error: expected initializer before ‘pKey_t’
typedef unsigned __int64 pKey_t;
                         ^
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:47:29: error: expected ‘)’ before ‘version’
 ObjectUsageProfiler(pKey_t version) : m_version(version) {};
                            ^
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:102:46: error: ‘pKey_t’ has not been declared
 void GetMostUsed(std::vector<Tobj>& output, pKey_t max_count = LLONG_MAX)
                                             ^
In file included from /home/patafix/Ishiiruka/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:22:0:
/home/patafix/Ishiiruka/Source/Core/VideoCommon/ObjectUsageProfiler.h:303:108: error: ‘pKey_t’ has not been declared

Find attached the result of build.


Any idea ?

Thanks in advance,

please change  unsigned __int64 for uint64_t an try to compile and let me know if that fixes the compilation error so i can add it to the next version
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06-22-2016, 05:05 AM (This post was last modified: 06-28-2016, 05:59 PM by rlaugh0095.)
#4,849
rlaugh0095 Offline
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Okay now I have an issue. I converted my pack to .dds and I gotta say the performace boost over png was epic! but, now some of my mip maps look black in the distance. What could be the cause of that? I have link to the converted pack if anyone
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06-22-2016, 05:10 AM
#4,850
Tino Offline
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@rlaugh0095: what program did you use to convert te textures?
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