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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
06-07-2016, 05:14 AM
#4,741
leolam Offline
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I can't reproduce this. Ishiiruka master builds fine for me on an up-to-date Debian sid.
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06-07-2016, 05:26 AM
#4,742
Necron N.N
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Would you have any idea why this is happening? I cannot find anything related to the error, or the files themselves related to any other errors.
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06-07-2016, 05:30 AM
#4,743
Tino Offline
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@Necron N.N: aparently SoundTouch is not detected, it should if not intalled use the ones on external folder, try adding libsoundtouch-dev to your enviroment and rebuild
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06-07-2016, 07:06 AM
#4,744
Necron N.N
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Spoiler: (Show Spoiler)
(06-07-2016, 05:30 AM)Tino Wrote: @Necron N.N: aparently SoundTouch is not detected, it should if not intalled use the ones on external folder, try adding libsoundtouch-dev to your enviroment and rebuild

Thank you, that helped to go past that error. However, when I reach 95% of the build, I get this:

Spoiler: (Show Spoiler)
[ 95%] Linking CXX executable ../../../Binaries/dolphin-emu
../AudioCommon/libaudiocommon.a(SoundStream.cpp.o): En la función `SoundStream::SoundLoop()':
SoundStream.cpp:(.text+0x729): referencia a `soundtouch::SoundTouch::SoundTouch()' sin definir
SoundStream.cpp:(.text+0x738): referencia a `soundtouch::SoundTouch::setChannels(unsigned int)' sin definir
SoundStream.cpp:(.text+0x748): referencia a `soundtouch::SoundTouch::setSampleRate(unsigned int)' sin definir
SoundStream.cpp:(.text+0x75a): referencia a `soundtouch::SoundTouch::setTempo(double)' sin definir
SoundStream.cpp:(.text+0x76b): referencia a `soundtouch::SoundTouch::setSetting(int, int)' sin definir
SoundStream.cpp:(.text+0x77c): referencia a `soundtouch::SoundTouch::setSetting(int, int)' sin definir
SoundStream.cpp:(.text+0x844): referencia a `soundtouch::SoundTouch::setTempo(double)' sin definir
SoundStream.cpp:(.text+0x856): referencia a `soundtouch::SoundTouch::putSamples(float const*, unsigned int)' sin definir
SoundStream.cpp:(.text+0x94c): referencia a `soundtouch::SoundTouch::receiveSamples(float*, unsigned int)' sin definir
SoundStream.cpp:(.text+0x9f6): referencia a `soundtouch::SoundTouch::~SoundTouch()' sin definir
SoundStream.cpp:(.text+0xa4b): referencia a `soundtouch::SoundTouch::receiveSamples(float*, unsigned int)' sin definir
collect2: error: ld returned 1 exit status
Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/build.make:1672: fallo en las instrucciones para el objetivo 'Binaries/dolphin-emu'
make[2]: *** [Binaries/dolphin-emu] Error 1
CMakeFiles/Makefile2:1177: fallo en las instrucciones para el objetivo 'Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all'
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
Makefile:160: fallo en las instrucciones para el objetivo 'all'
make: *** [all] Error 2

It doesn't seem to find the workspace?

Edit: cleaned, rebooted and recompiled. Everything working now! I'll leave the previous content inside the spoiler for anyone having the same issues :)
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06-07-2016, 07:55 AM
#4,745
Qaazavaca Qaanic
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@rlaugh0095

The wall textures seem unnatural and wavy to me?
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06-07-2016, 12:17 PM
#4,746
rlaugh0095 Offline
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(06-07-2016, 07:55 AM)jimbo1qaz Wrote: @rlaugh0095

The wall textures seem unnatural and wavy to 
Is it the one on the window?
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06-08-2016, 04:24 AM
#4,747
Zebulon759
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Is Vulkan api something you plan on adding, or are you waiting for the main branch to do it?
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06-08-2016, 04:31 AM (This post was last modified: 06-08-2016, 04:31 AM by leolam.)
#4,748
leolam Offline
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It will probably be in master first, if a Vulkan backend ever gets implemented. There's no point in limiting Vulkan to Ishiiruka.
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06-08-2016, 05:44 AM
#4,749
Qaazavaca Qaanic
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(06-07-2016, 12:17 PM)rlaugh0095 Wrote: Is it the one on the window?

The pillars. And the pink bricks with horizontal green layers.
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06-08-2016, 10:44 AM
#4,750
Tino Offline
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updated latest folder with a new version, some fixes to dx12, some refactoring to order code a little. testing is welcome. Enjoy
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