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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
05-05-2016, 11:05 PM
#4,531
rlaugh0095 Offline
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(05-05-2016, 10:50 AM)Kamikaze_Ice Wrote: They say it's similar to "Store EFB Copies to Texture Only", but by appearance (and opinion) this is more like Dolphin's/Ishiiruka's "Scaled EFB copy" option.

My hope is that their method would ignore bloom. I tested kingdom hearts dream drop distance and bloom didn't seem scaled, so I was curious about how it would work with dolphin because gamecube bloom is a problem, especially at high resolution.
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05-06-2016, 01:19 AM
#4,532
Tino Offline
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@ThatYellowFox have you tested the performance diference betwen using cpu and gpu bbox?
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05-06-2016, 05:06 AM
#4,533
JosJuice Offline
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(05-05-2016, 10:50 AM)Kamikaze_Ice Wrote: They say it's similar to "Store EFB Copies to Texture Only", but by appearance (and opinion) this is more like Dolphin's/Ishiiruka's "Scaled EFB copy" option.

They implemented the equivalent of Store EFB Copies to Texture Only, which made it possible for them to implement the equivalent of Scaled EFB Copy. The video shows off both at once.
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05-06-2016, 08:38 AM
#4,534
Qaazavaca Qaanic
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Why does Citra claim to have zero game incompatibilities, then?
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05-06-2016, 08:52 AM
#4,535
leolam Offline
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We could ask JMC47, he's one of the authors of that blog post. Tongue

I'd guess it's simply because the hardware works differently.
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05-06-2016, 09:43 AM (This post was last modified: 05-06-2016, 09:58 AM by zerr11.)
#4,536
zerr11 Offline
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Ishiiruka.660(62c848e).x64

Now is a double bug error 336 + some time 340.

this error does not give peace unless it hard to remove.
the problem is that how it appears at least once a game already does not work
It appears at different times. but usually after a quick save \ loading. shift+F1 e.t.c
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05-06-2016, 09:53 AM
#4,537
zerr11 Offline
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and why you can add photos to only 500 kb? my files are more than 700 kb
jpg format, I have always something to cut the photos because he does not fit the size of the page.
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05-06-2016, 11:45 AM
#4,538
Kamikaze_Ice Offline
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(05-05-2016, 11:05 PM)rlaugh0095 Wrote: My hope is that their method would ignore bloom. I tested kingdom hearts dream drop distance and bloom didn't seem scaled, so I was curious about how it would work with dolphin because gamecube bloom is a problem, especially at high resolution.
Devs are aware of an [/i]issue[/i] when emulating some EFB effects like bloom (see: #9241 & #9125)
While I say issue, it depends on interpretation: Accurate emulation vs "inaccurate" enhancement.

(05-06-2016, 09:53 AM)zerr11 Wrote: and why you can add photos to only 500 kb? my files are more than 700 kb
jpg format, I have always something to cut the photos because he does not fit the size of the page.

You can always upload your screenshots to free image hosts, like imgur.com (Imgur also makes you a link to copy and paste, with thumbnail, so you can be lazy Smile)
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05-06-2016, 01:30 PM
#4,539
The Hero of Time Offline
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I can't get Super Smash Brothers Melee (GALE01) to launch on the latest revisions, starting with at least 655. Every other game I have works fine, no cheats or ini configurations enabled.
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05-06-2016, 05:55 PM
#4,540
Ed94 Offline
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(05-06-2016, 01:30 PM)The Hero of Time Wrote: I can't get Super Smash Brothers Melee (GALE01) to launch on the latest revisions, starting with at least 655. Every other game I have works fine, no cheats or ini configurations enabled.

Its working fine for me at 660, whats your settings?
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