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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-26-2016, 05:23 AM
#4,251
dephined Offline
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On my system (e8600 - gtx950 - Windows 10), generally Ishiiruka DX12 has always been 5 - 10% slower than master DX12, only few games (like Super Mario Galaxy and Zelda Skyward Sword) are instead much faster in Ishiiruka DX12 than master DX12.
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03-26-2016, 07:39 AM
#4,252
LoganK93 Offline
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Just dropping in to report pikmin 2 GC has a problem rendering yellow and blue Pikmin witht he latest Ishiiruka build. They both render as green and a slightly darker green making things... difficult. They render fine in the latest stable dolphin build though.
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03-26-2016, 07:56 AM
#4,253
JosJuice Offline
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(03-26-2016, 07:39 AM)LoganK93 Wrote: Just dropping in to report pikmin 2 GC has a problem rendering yellow and blue Pikmin witht he latest Ishiiruka build. They both render as green and a slightly darker green making things... difficult. They render fine in the latest stable dolphin build though.

Latest stable Dolphin build? What's more relevant here is if they render correctly in the latest development build.
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03-26-2016, 08:04 AM
#4,254
LoganK93 Offline
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(03-26-2016, 07:56 AM)JosJuice Wrote: Latest stable Dolphin build? What's more relevant here is if they render correctly in the latest development build.

Yup everything is fine in the latest Dev build too. Aside from the wrong pikmin colors there appears to be a missing "swirl" effect on the title screen, as well as I have noticed in games like Return to Dreamland that tiling textures like menu boxes seem to load wrong, such as having a box made entirely of upper-left corners.
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03-26-2016, 09:41 AM
#4,255
Combone Offline
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(03-25-2016, 01:42 AM)Tino Wrote: updated the latest folder with a new version: added options to Enable/Disable Compute shader encoding/decoding to allow better performance profiling.
@Kirbypuff: your turn Smile

Amazing Smile

Blood Roar: Primal Fury in my PC runs at 60 FPS now (With 3x Native Resolution & MSAA 4x).

Thanks Cool

My Config:

Core I5-2310 2.9Ghz (Turbo On: 3.2Ghz)
GeForce GTX 550 TI
4GB Ram
Win 7 x64
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03-26-2016, 10:16 AM
#4,256
Tino Offline
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(03-26-2016, 08:04 AM)LoganK93 Wrote: Yup everything is fine in the latest Dev build too. Aside from the wrong pikmin colors there appears to be a missing "swirl" effect on the title screen, as well as I have noticed in games like Return to Dreamland that tiling textures like menu boxes seem to load wrong, such as having a box made entirely of upper-left corners.

can you share your configuration?
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03-26-2016, 02:52 PM (This post was last modified: 03-26-2016, 03:08 PM by tactfulgamer.)
#4,257
tactfulgamer Offline
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Greetings,

First I want to thank @StrikerTC1 (This guy youtube channel: https://www.youtube.com/watch?v=pZ_eFgAfP8I) I learned about this site, this forum and emulators all via accidentally finding his channel. (I am a brand new PC gaming as of last week) Left console gaming. Therefore, I am completely new to all of this, apologies for any amateur/silly questions.


I have 2 issues
(I may end up having more issues or concerns down the road, if I do, I will update OP) For now, these are it:


1) Game is not running as smooth as it could be in 60fps on a laptop this strong (specs below) There'll be instances where it runs smooth and then other areas where it lags.  

2) Phantom artifacts appearing. Example: When I use Ivy's (chain wrapped around her body) stance - there's an extra duplicate chain floating behind her.


I am using the Ishiiruka - Dolphin 420 (beb4a2f)  


Thank You.



My laptop specs:

Dell X15
15" screen - 4K Resolution
i7 Skylake
Nvidia 960M 4gig ddr
USB 3.0 port
16gig ram
1TB solid state drive
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03-26-2016, 03:28 PM (This post was last modified: 03-26-2016, 03:28 PM by Panchito.)
#4,258
Panchito Offline
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(03-26-2016, 02:52 PM)tactfulgamer Wrote: Greetings,

First I want to thank @StrikerTC1 (This guy youtube channel: https://www.youtube.com/watch?v=pZ_eFgAfP8I) I learned about this site, this forum and emulators all via accidentally finding his channel. (I am a brand new PC gaming as of last week) Left console gaming. Therefore, I am completely new to all of this, apologies for any amateur/silly questions.


I have 2 issues
(I may end up having more issues or concerns down the road, if I do, I will update OP) For now, these are it:


1) Game is not running as smooth as it could be in 60fps on a laptop this strong (specs below) There'll be instances where it runs smooth and then other areas where it lags.  

2) Phantom artifacts appearing. Example: When I use Ivy's (chain wrapped around her body) stance - there's an extra duplicate chain floating behind her.


I am using the Ishiiruka - Dolphin 420 (beb4a2f)  


Thank You.



My laptop specs:

Dell X15
15" screen - 4K Resolution
i7 Skylake
Nvidia 960M 4gig ddr
USB 3.0 port
16gig ram
1TB solid state drive

That is a really old revision, why don't you try the latest? You can find it here:

https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version?pid=297809#pid297809
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03-26-2016, 04:36 PM
#4,259
shangry Offline
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Playing Wind Waker, about every 5 minutes it starts freezing up and stuttering really bad for about 1 minute. I have changed nothing on my computer and it doesn't matter what graphics settings I choose, even native.
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03-27-2016, 12:47 AM
#4,260
Ramoth Offline
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(03-18-2016, 10:46 PM)Hyllian Wrote: Found a nasty bug inside super-xbr shader for Ishiiruka. It was degrading IQ a bit. Now it resembles more the quality obtained in Retroarch.
I recommend updating the last super-xbr shader by this: 

Some screens with only 1xIR:
[Image: g4se01-12zzc2.png]
[Image: g8me01-2ija7o.png]
[Image: gcde08-12nab2.png]
[Image: gzle01-2goalu.png]
Hylian could you release C based Super xBR filter with at least 4x multiplier on pastebin or github? Many emulators could implement this scaler.
By the way does this version of Super xBR ported to Ishiiruka have 3D mask? It doesn't look like the characters in RE3 are filtered.
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