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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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03-02-2016, 07:00 AM
Tested old version with Mario Kart Wii down to 465. They seem affected as well. Not sure could be Nvidia or something IDK. OpenGL is fine and normal Dolphin dev build is fine.
03-02-2016, 07:53 AM
(03-02-2016, 07:00 AM)Khronikos Wrote: Tested old version with Mario Kart Wii down to 465. They seem affected as well. Not sure could be Nvidia or something IDK. OpenGL is fine and normal Dolphin dev build is fine. What exactly was your problem again? I just got through playing it on the latest build and didn't have any issues aside from post processing going on and off in certain areas. 03-02-2016, 01:38 PM
oi galera blz eu estou tentado editar as texturas de mario galaxy 2.mas estou um problema as texturas não funcionam como esperado.estou usando o crasy bump!iai alguem tem alguma dica!
![]() [img=http://s11.postimg.org/mz6wchwtb/SB4_E01_19.jpg] [img=http://s28.postimg.org/jo6wxxw61/SB4_E01_20.jpg] 03-02-2016, 08:21 PM
Here's a better xbr-lv2 shader:
xbr-lv2.zip (Size: 3.89 KB / Downloads: 85)
The corner detection is upgraded and works better with Dolphin. It should replace the other one. 03-03-2016, 07:28 AM
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