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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
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[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
03-01-2016, 03:44 PM
#4,091
shockdude Offline
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(03-01-2016, 01:08 PM)Khronikos Wrote: Issue does not persist in Dolphin latest dev build. It is fine there. So it is Ishii. When I get time I will go through older builds.

Which build were you using? I just played a bunch of MKWii on build 573, DirectX 11, and it was totally fine.
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03-01-2016, 05:12 PM (This post was last modified: 03-01-2016, 05:13 PM by Khronikos.)
#4,092
Khronikos Offline
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(03-01-2016, 03:44 PM)shockdude Wrote: Which build were you using? I just played a bunch of MKWii on build 573, DirectX 11, and it was totally fine.

I'm on 575 atm. Not sure what could be the problem.
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03-02-2016, 06:41 AM
#4,093
rlaugh0095 Offline
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hahaha dx12 seems to be having troubles with loading nrm maps.

[Image: ed6a803cee.png]
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03-02-2016, 07:00 AM
#4,094
Khronikos Offline
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Tested old version with Mario Kart Wii down to 465. They seem affected as well. Not sure could be Nvidia or something IDK. OpenGL is fine and normal Dolphin dev build is fine.
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03-02-2016, 07:53 AM
#4,095
rlaugh0095 Offline
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(03-02-2016, 07:00 AM)Khronikos Wrote: Tested old version with Mario Kart Wii down to 465. They seem affected as well. Not sure could be Nvidia or something IDK. OpenGL is fine and normal Dolphin dev build is fine.

What exactly was your problem again? I just got through playing it on the latest build and didn't have any issues aside from post processing going on and off in certain areas.
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03-02-2016, 01:38 PM
#4,096
daniel070189
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oi galera blz eu estou tentado editar as texturas de mario galaxy 2.mas estou um problema as texturas não funcionam como esperado.estou usando o crasy bump!iai alguem tem alguma dica!

[Image: SB4_E01_22.jpg]

[img=http://s11.postimg.org/mz6wchwtb/SB4_E01_19.jpg]

[img=http://s28.postimg.org/jo6wxxw61/SB4_E01_20.jpg]
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03-02-2016, 03:02 PM (This post was last modified: 03-02-2016, 03:03 PM by Khronikos.)
#4,097
Khronikos Offline
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(03-02-2016, 07:53 AM)rlaugh0095 Wrote: What exactly was your problem again? I just got through playing it on the latest build and didn't have any issues aside from post processing going on and off in certain areas.

The game flashes like a strobe atm. Not sure if Nvidia drivers or what.
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03-02-2016, 08:21 PM
#4,098
kamikazilucas
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(03-02-2016, 06:41 AM)rlaugh0095 Wrote: hahaha dx12 seems to be having troubles with loading nrm maps.

[Image: ed6a803cee.png]

what mod are you using
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03-03-2016, 04:06 AM (This post was last modified: 03-03-2016, 04:07 AM by Hyllian.)
#4,099
Hyllian Offline
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Here's a better xbr-lv2 shader:
.zip   xbr-lv2.zip (Size: 3.89 KB / Downloads: 85)

The corner detection is upgraded and works better with Dolphin. It should replace the other one.
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03-03-2016, 07:28 AM
#4,100
rlaugh0095 Offline
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(03-02-2016, 08:21 PM)kamikazilucas Wrote: what mod are you using

Im using dan and space potatoes 4k realistic texture pack. Smile 

speaking of 4k, im upgrading to a 4k television this afternoon! #pcmasterrace!
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