• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 2 3 4 5 ... 117 Next »

[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
View New Posts | View Today's Posts

Pages (806): « Previous 1 ... 388 389 390 391 392 ... 806 Next »
Jump to page 
Thread Rating:
  • 33 Vote(s) - 4.55 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[UNOFFICIAL] Ishiiruka-Dolphin Custom Version
02-13-2016, 04:57 AM
#3,891
CowlScatman Offline
Texture Maker
***
Posts: 134
Threads: 1
Joined: May 2015
(02-12-2016, 09:58 PM)Tino Wrote: Can youbshare a link to the pack you are using?

it's a custom pack ive been working on. I seemed to have fixed the problems with them not loading by exporting them as a png again but it still crashes if i have prefetch custom textures on.

https://mega.nz/#F!pApVQShI!pM7G2U6ZJ7au6QcYJrHSvA

It pretty much almost freezes on startup and then as it starts it crashes.

Without prefetch it causes stuttering but does load.
Find
Reply
02-13-2016, 06:26 AM
#3,892
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
updated the lates folder witha new version, just minor fixes and merges from master. Enjoy
Find
Reply
02-13-2016, 06:40 AM
#3,893
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
(02-13-2016, 04:57 AM)CowlScatman Wrote: it's a custom pack ive been working on. I seemed to have fixed the problems with them not loading by exporting them as a png again but it still crashes if i have prefetch custom textures on.

https://mega.nz/#F!pApVQShI!pM7G2U6ZJ7au6QcYJrHSvA

It pretty much almost freezes on startup and then as it starts it crashes.

Without prefetch it causes stuttering but does load.

textures tex1_256x256_m_5d92246bb24244b0_14_mip1 and tex1_256x256_m_5d92246bb24244b0_14_mip2 has the same size that tex1_256x256_m_5d92246bb24244b0_14, that breaks my texture loading code because I trust that every mip is 1/4 the size of its previus level, just correct that error and you will be fine.
Find
Reply
02-13-2016, 07:13 AM
#3,894
mathieulh Offline
Junior Member
**
Posts: 9
Threads: 0
Joined: May 2014
Hi, I just wanted to mention that on build 554, whenever I select a Stereoscopic 3D option on the DX12 wrapper, the whole Dolphin emulator crashes.
Find
Reply
02-13-2016, 07:29 AM
#3,895
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
Thanks for the report. Will take a look when im back at home
Find
Reply
02-13-2016, 11:46 AM
#3,896
CowlScatman Offline
Texture Maker
***
Posts: 134
Threads: 1
Joined: May 2015
(02-13-2016, 06:40 AM)Tino Wrote: textures tex1_256x256_m_5d92246bb24244b0_14_mip1 and tex1_256x256_m_5d92246bb24244b0_14_mip2 has the same size that tex1_256x256_m_5d92246bb24244b0_14, that breaks my texture loading code because I trust that every mip is 1/4 the size of its previus level, just correct that error and you will be fine.

fixed the error, still crashed.
Find
Reply
02-13-2016, 01:31 PM
#3,897
Tino Offline
Above and Beyond
*******
Posts: 2,276
Threads: 1
Joined: Oct 2013
Have you looked for other textures with the same problem?
Find
Reply
02-13-2016, 04:25 PM
#3,898
CowlScatman Offline
Texture Maker
***
Posts: 134
Threads: 1
Joined: May 2015
(02-13-2016, 01:31 PM)Tino Wrote: Have you looked for other textures with the same problem?

The thing that i dont understand is it actually worked just fine on earlier versions, but i dont remember which version cause it was on my hard drive when i had to format it. One thing about changing the textures is alot of them use the same texture and are the same size. It's just how melee textures are. for instance, on yoshi story there are 8 textures that all look the same but all go to different things.
Find
Reply
02-14-2016, 06:37 AM
#3,899
Psycho Fox Offline
Junior Member
**
Posts: 36
Threads: 6
Joined: Jan 2016
(02-12-2016, 10:24 AM)Aleron Ives Wrote: The "main" Dolphin developers want only clean solutions in the master branch to prevent problems from popping up down the road...


Thanks for the full and informative reply. My curiosity is sated. Smile
OS: Windows 10 Pro  CPU: Intel 4770k  GPU: GTX 1080ti GPU  RAM: 16 gigs of Corsair.
Find
Reply
02-14-2016, 07:13 AM
#3,900
rlaugh0095 Offline
God of Conquest
****
Posts: 519
Threads: 28
Joined: Oct 2013
Oh Tino, how goes the subsurface scattering feature we disgust? Any progress? Smile
Find
Reply
« Next Oldest | Next Newest »
Pages (806): « Previous 1 ... 388 389 390 391 392 ... 806 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread:



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode